Intro to Rust (Modules and Lifetimes)
Rust has some interesting features in it that are fairly unique in the world of programming. One such example of this is its Ownership model which allows it to be fast and safe without the use of a garbage collector. One element of the Ownership model is the generic lifetime operator. Essentially, you can specify how long a reference can be borrowed by expressions without dealing with dangling references. Rust also has a fairly robust module and name-spacing system which rivals some of the higher level languages in the landscape. In this video, we explore both in a very theoretical way.
If you enjoy the video, feel free to follow me on Steemit or on YouTube to get updates on the channel as well as more content.
This post has received a 7.62 % upvote from thanks to: @tensor.
For more information, click here!!!!
Send minimum 0.050 SBD to bid for votes.
The Minnowhelper team is still looking for investors (Minimum 10 SP), if you are interested in this, read the conditions of how to invest click here!!!
ROI Calculator for Investors click here!!!
@originalworks
Useful thanks
thanks for the feedback. It was a less code heavy tutorial but that was necessary given the topic. I think one more then I should be able to start throwing out projects.
Resteemed by @resteembot! Good Luck!
Curious?
The @resteembot's introduction post
Get more from @resteembot with the #resteembotsentme initiative
Check out the great posts I already resteemed.
Resteemed by @resteembot! Good Luck!
Curious?
The @resteembot's introduction post
Get more from @resteembot with the #resteembotsentme initiative
Check out the great posts I already resteemed.
You were lucky! Your post was selected for an upvote!
Read about that initiative
You have collected your daily Power Up! This post received an upvote worth of 0.19$.
Learn how to Power Up Smart here!