Zombie Adventure - Game 29 - Day 13 (Nov. 3, 2018)

in #gaming6 years ago

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SteemQuest RPG

Earn easy money! @simplegame is offering 3 steem to anyone bringing new players to his SteemQuest RPG game. Mention I sent you and I will split what I get with you.

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Objective: Clear out all the zombies by using the bazooka's that shoot shells that behave like Molotovs. Bazooka has a range of up to 3 spaces.

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to join us using any of the unclaimed player numbers from the spreadsheet linked above.

The Rules of this game can be found here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-29-sign-up-here

Prizes:

Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Zombie Turn after the players made their moves:

All zombies pre-existing on the board move. I've pre-populated the next building expected to be opened for expediency and to save RC of the dicebot by doing manual rolls.

Zombies spawn at spawn sites:
spawn zone 1 rolls 4 - walker
spawn zone 2 rolls 6 - hulk
spawn zone 3 rolls 5 - runner

G29Nov3.jpg

P1 dragged the crate out from under the car and there were 6 bazookas in it!!


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Awww.... everything's on fire 😱

What am I supposed to do now.

thoughtful expression followed by evil grin

discreetly empties a couple of grenades of their explosives

MWAHAHAHA shoots disarmed grenades at other players... watches them scramble for their lives before realizing the trick

Posted using Partiko Android

I would scatter too if I saw that heading my way!!!

I think I missed a turn! No matter.. onward to the door.
Are the zombies in rthe south house how they are placed? Because if so, I will move south, south and chop down the door @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 3.

Yes, you get a preview of what is inside.

Player 1 (3rd)

Player 2 (1st to move) :

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

Nice!

  • Move East
  • Highfive PBock for an awesome bazooka'ing.

Player 3 (4th)

@rolld20 for the bonus.
Action 1:
Use the shotgun to shoot the runner to the north. @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Runner is down.
Action 2:
Grab a bazooka from the crate.
Action 3:
Fire off a round from the bazooka at the 2 zombies farther north, killing them both.

Player 8 (5th)

Grab a bazooka from the crate and wait.

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