Zombie Adventure - Game 28 - Day 32 (Oct. 19, 2018)
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The first 4 clues have been found and they are a T, P, W, and S. A note has also been found (see below).
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In a previous game, our fearless adventurers rescued 2 children and got them out of a zombie-infested town. The eldest child left an encripted message for the world to see, but unfortunately, some of the clues needed to decript the message got scattered about.
Objective: Find the note and the clues to solve the puzzle and read the message.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to join us when the next game begins after this one ends.
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-28-sign-up-here
Prizes:
Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Zombie Turn after the players made their moves:
All zombies pre-existing on the board move. A runner and a walker reach team members.
Zombies spawn at spawn sites:
spawn zone 1 rolls 4 - walker
spawn zone 2 rolls 2 - nothing
spawn zone 3 rolls 4 - walker
The found note looks like this:
![MoreSP.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmQqv6hHaxtxBL7mJ7PfRwXcRRBX4AdTPpeJuFe5RNUc6N/MoreSP.jpg)
Simplified Delegations to @happyme
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 3
Move west
Move south ....
Wait for walker to show its ugly face
One of the few keeping an eye on the back side! Good work!
I make the choice for him, moving north to brawl with the Walker @rollthedice
@rolld20
Posted using Partiko Android
Shake shake shake, you roll the 20-sided die.
You rolled a 7.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
Again ! @rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Why not just SHOOT north?
Player 9 (3rd)
Moves N and fails to hit the walker. (Making the walker shot by P5 the one in zone 3.)
Wanted to be the first to the last note
Posted using Partiko Android
LOL.... you are so much fun to have around. I'm so glad to have you here.
player 5 hand to hand combat whit the W @rolltwodice
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 5.
Second die lands...
You rolled a 1.
ehem 2 turns one hit. last attack @rolltwodice
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 1.
Second die lands...
You rolled a 4.
so 1/2 dam a take the first roll as a miss. on the last attack
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 5.
Second die lands...
You rolled a 4.
Player 5 (1st)
Since I goofed and did not understand which zombie P9 was shooting at, I didn't take out the walker in spawn zone 3 (which moved in with you). THIS HAS BEEN CORRECTED NOW, so you would use your roll of 5 to SHOOT using the rifle at one of the zombies. It can be the one that spawned in zone 3 or the one inside the building. Please advise your choice.
Atack the Runner in my square
barehanded
@rolltwodice
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 2.
Second die lands...
You rolled a 5.
Use my last try to finish it, @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Player 7 (4th)
Single-handed and barehanded, P7 slaughters the runner with 2 good hits! Nice work!
West, south, east! out of here!
Player 1 (2nd)
WAIT! I made a big BOO BOO!
Am going to edit the board to correct my error. @pbock shot and killed the walker in the spawn zone, so there is only the NEW walker in the spawn zone now and NONE with the players.
The board has been updated. P5 has since shot and killed ONE of the 2 walkers in range using the rifle. Waiting for a response to determine which one he chooses.
Thank you for contributing to the Gaming Community on Steemit. You have been given an upvote by @steemgg. For more inspiration, visit our platform Steemgg, the first html5 gaming platform built on the Steem blockchain.
Player 11 (6th)
Action 1: Move North.
Action 2: Use the axe to attack the walker. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Action 3: Attack again. @rollthedice
and bonus roll @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 11.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Player 4 (7th)
Bonus roll @rolld20 (if can't miss, use on action 3. If extra action, then action 4.)
Action 1: Move east.
Action 2: Move north.
Action 3: Attack the walker using the bat. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Shake shake shake, you roll the 20-sided die.
You rolled a 9.
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