Helping Steemmonsters Beginners #1 - Team Roles and Composition

Hello!

I shall try and surprise you with another #steemmonsters post.

Well, since I already started and I even invited people to the game I feel at least a little bit responsible for every future affiliate of mine or people who listen to me confuse them... I mean give them advice.

Not because I am top level SM player, not yet. But I do have other experience that relates. I am coming from Magic: The Gathering and Dungeons and Dragons. Still prefer those. Yet I appreciate and like where Steemmonsters (SM in short) is going.

So, I may be a relatively late monster to the party but I think I do cope thanks to my previous card game and team composition experience.

Now... in case you are just joining or have joined pretty recently and would like some confusion... I mean advice...

Let me start with Team Roles and Team Composition

SM Team Composition s.jpg

Within your Mana Cap you have to first pick your summoner. The basic summoners that come with the starter pack all cost three mana and all have their own bonuses they apply to your whole team or penalties they apply to the enemy team.

Now you can see what were the most popular picks of your opponents before starting the match. You may try to counter those but they may surprise you. Still, relying on melee attack monsters versus someone who would most likely give them all a -1 attack penalty would not always be considered wise.

Anyway, that may still not be valid since your opponent can also see what you play and those mind games are stuff for
the little more experienced period of your gaming.

The game is surprisingly deep, actually.

Yet we have to start somewhere.

For now, let's see how to make a good composition with the summoner of your choice. My example is with the earth shard and the + 1 health bonus is not that big of a deal. Why? Plus 1 health bonus given once for the whole battle is less than Plus 1 attack bonus given each round. Unless there is only one round that matters. But sometimes your strategy should be like that - win huge advantage during the first round. Don't always count on that.

Try having a good balanced team in general.

A tank is somebody with lots of life, possibly a healing capability or armor so that said tank should survive the front line. The first position in the team is for your first tank. The monster on second position will follow if the first one falls.

Bear in mind that ranged attack monsters cannot fight once on the tank position. You may see a link below to a battle I won surprisingly because of that.

Then a healer would be good but if you have low mana cap for the game... try more firepower instead. D&D taught me that firepower and initiative most often prevail.

So those with most important damaging capabilities stay in the back. From where they should be able to apply damage - my example is with Magic and Ranged attacks but Sneak also works. Sneakers would normally attack back positions. So the last positions should also be beefy if possible. The more fragile high damage dealers in the middle, ideally.

This team you see above is full of dudes and dudettes who can attack on turn one. Even the Grumpy Dwarf thanks to his new Reach ability (Attack from second position). Otherwise he would be pulling on his beard or picking up his nose until his time came to take tanking position. If a lot of turns went on before that he would be useless for too long and better initially replaced by another damage dealer.

Well, one works with what one has, also.

Be sure to check what all abilities do, following the How to Play button - the one to the right in the Battle section of the Steemmonsters screen.

A most fresh battle example

that surprised even me:

https://steemmonsters.com?battle=c1b561b7cf56bc1e7842b62f0f17134d8a5576fb&ref=manoldonchev

Winning against an opponent with a lot more levels on his monsters was quite unexpected. Both result of luck and of optimizing team composition. This one particular battle had the strange rule that low attack monsters attack first. A reverse value on attack basically. Still... Never give up! sounds like another good advice for competitive players, right?

If you want to join now and use my link there be monsters. I mean rare card gifts I will send to the first few.

My affiliate link:
https://steemmonsters.com?ref=manoldonchev

My other Steemmonsters related posts:

On Steemmonsters - Personal Experience Report Ending on 'Now's the Time'

If you found this one useful, spread the word to your friends. More will follow.

Good luck and have fun!

Yours,

Manol

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Thanks, that was quite the unexpected appearance ;)

This is awesome! Thanks for sharing this. I am a seasoned player, but I still struggle with the strategy sometimes. I know some other SM players that were also MTG players and they appear to be doing very well.

Hi, thanks for stopping by!

We all make mistakes, too. I lose a lot of ranked battles because I do something else on my PC and just don't fit into the time allowed. You know, trying to prove myself I am fine at multitasking when I know I am not.

Anyway, I will be happy to discus strategy while having tea ;)

Sounds like a plan! I am usually running two battles at a time with both my account and my wife's account so I make a lot of mistakes too. I am definitely getting better. I just need to get my summoners leveled up.

Well, that's the rock I hit, too. Summoners haard to get past lvl 4. Haven't done it yet. And I have only 2 of them lvl 4

Thanks for some advices, maybe one day we'll try it :D

Welcome and also thank you for your interest.

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Nice started post for the game @manlodonchev. I keep toying with the idea. I have a friend that wants me to join her team. I loved playing MTG even though I really sucked at it. Sounds like it might be worth the try.

Well, just don't expect it to be anything like MTG. Here the game is preparing your team and then just watching the match unfold without your interference. There's an algorithm who would attack where and part of it was explained in relation to team roles and positions above.

I figured that you were explaining the team dynamic. I kind of makes sense that there is an algorithm involved. Each new 'card' game I try out I try not to compare it to anything. Just like I can play Hearthstone. I just don't care for it. Since this is more of a team dynamic it might be fun.

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