The Demand That Drives Steem

in #steem7 years ago

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Recently, I had a discussion with a friend about the value of Steem. I tried to justify why Steem had value, and I went in circles. I wanted to boil down my exploration into what I've come up with. I'm sure most of you are going to say "well duh", but as I've searched in the past I see lots of people going in circles around the value, as I did.

What gives Steem its value?

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Steemit's FAQ has a short and sweet analogy to offer. Paraphrasing a bit: Steem is a freemium game where people compete for attention and rewards. Within this game, Steem (specifically Steem Power) is a token of influence that can affect the rewards. Thus, I added "freemium" since it costs nothing to play, but you can buy tokens to help you get further more quickly.

But what is this token worth? As with anything else, pricing is driven by supply and demand. Supply is determined by the programmed rules, more or less, with some nuances coming from having three kinds of tokens. The economic post from last year outlines inflation at 9.5% and slowly reducing over time.

The focus on this post will be more on answering "Why Steem has non-negligible value". Right away, I want to discount value driven by pure speculation, because demand driven by speculation is based on what they guess might be the future value, and not on real demand. So we ask, "What are the non-speculative contributors to demand?"

Steem as a Freemium Game

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Note that many people are perfectly happy to go the route of not paying anything and just receiving tokens through participation: these are the free-to-play folks, and they do not drive value. Value will be driven from people that want to increase their influence in the game immediately and are willing to exchange money to do so.

This leads us to the following question: Is the game fun?

We have comparisons for this. Reddit, a fully free to play platform, is very popular, with roughly 1.58 billion visitors in the last six months. Reddit is like Steemit without the money, right?

There are communities being built around Steemit organically, as evidenced by various steem chat rooms on steemit.chat and discord, and the late SteemFest. Personally I've already met quite a few interesting folks through this game. This game is fun enough, alright. And when the game is fun, you'll find whales willing to go pay-to-win!

Steem as an Advertising Platform

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I'm not talking about banner advertising, which is a topic of exploration on e.g. this historical post. In my opinion it's not even necessary. Remember that the goal of advertising is to build brand awareness, and social media itself has already proven to be such a platform for doing so, as long as adoption is there. Here's a recent article discussing exactly such examples on the currently popular platforms.

For an effective campaign on Steem, a brand advertiser would engage with users via creating a post targeting a topic of interest, and promoting via the native promoted section or simply spending on upvote bots. I'm sure with demand there may be other enticing ways to introduce advertising, hopefully as a non-intrusive natural engagement and not as eye-sores, of course. There are plenty of current social media advertising examples to draw from.

Note that significant demand driven by this component has not even happened yet, as Steem does not have the eyeballs for it. I think to some extent it is already happening on a small scale, individuals building brands (not unrelated to the social game discussed in the last section), and probably some smaller product / service providers. The big fish will come all in good time. I suspect speculative price is waiting for this to be realized.

Steem as a Currency

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This is an obvious one, but I feel it isn't so well understood. It's not like people are clamoring for another currency: they are perfectly happy with Fiat for the moment. Even in cases where they are using it, bitcoin and others are dominant. Steem of course has nice properties as a crypto-currency, for example scalability, easy of use (web wallet), and having no fees. Utility by itself isn't enough, though, obviously adoption is key for any currency. But anyway, it does not seem that people are coming for the currency, so I believe it is not driving the demand for Steem currently.

However, within the platform, Steem (or the more stable SBD) is the perfect way to pay another Steemian. Just imagine paying another Steemian in their native currency! That in itself will be reason to hold the token, and people may even transfer from Fiat to pay for services in Steem. As more and more innovative products develop on the Steem blockchain, the effect of Steem as a currency may prove to be a driving force for the demand of Steem.

Summary

Steem demand is speculative, but it's important to identify what people are speculating on. Here we've identified three potential sources of demand:

  1. Social Game (realized on a small scale)
  2. Advertisement Platform (realized on a small scale)
  3. Currency (unrealized)

So Steem has a ways to go, and I'm very excited for its future! Let me know if you have good references for learning more about it that I may have missed!

By the way, you'll note I did not discuss pricing in this post. It's very hard to tell what has been priced in by the market, but there should be ways to measure what could be! At some point I'll dig further into this topic and compare what others have already analyzed. I'm sure there's all sorts of crazy things being thrown around for that.


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Interesting article, I wonder if they have really had a roadmap planned out or is it just guesswork at the moment.

I'm not sure what plans are in the works, but I've seen both great communication concerning what's happening on steem/steemit (SMTs, steem fest updates lately and the steemit blog itself) and in community developers that are working on great projects (utopian, zappl, steepshot, dtube, ....). And this is not counting active efforts from steemians themselves bringing others in.

So, this is my guesswork but there are plenty of things happening that would attract more people here :)

@eonwarped this article you have posted is very interesting, as a member of the "free-to-play" group, I realize that I'm not directly driving "value". The FTP group does "add value" to game and the currency.
Facebook , which I no longer use, doesn't charge people to use the site, it is FTP. But the several billion people is where the value in FB is derived from. How many advertisers would pay to put adds over there if there was nobody there to see the adds?
The same holds true here, people who are exchanging fiat for steem are purchasing "influence" in the game, without FTP people, who are they to influence?
The value in any currency is determined by what the currency can be exchanged for; goods & services. So far that is limited at this point. Growth and mass adoption will ultimately depend on what steem can be exchanged for, once that starts happening it won't be a game any longer it will be a part of life.
Just my observation,
Until next time,
@sultnpapper
#unmentionables

Oh yes, you are right about FTP adding value to the platform as a whole, even if not directly contributing to the demand themselves. Great observation. Thank you for pointing that out!

I'm optimistic about the goods/services exchange in steem. People exchanging SBD for banner art (well, to be used on this site, so not completely external). Or if I meet folks in countries I plan to visit I'd definitely consider swapping for SBD. Other online only services... Video tutoring or something. Hmmm giving me ideas....

Steemit and steem are being used to change peoples lives. Case in point, check out @antonette and see real life proof. She is a single mother of three in the Philippines, she was broke, about to be evicted from her place. Word got out on here she needed help and the community responded in a big way. She was able to pay her rent, she purchased some chickens, and is now selling eggs and breeding more chickens for food and egg production. Plus I think she has started something else that was all made possible by the community and the currency. It is a good story if you have time to check it out. Banner adds and online services, that type of stuff pale in comparison to the power steem has given to her.

That is quite uplifting, thank you for sharing.

Another great example promoting the steem platform, the community.

Great write up! Well done!

One thing I encounter a lot is "but it's not real money. How can someone just create it? It's like they made it up out of thin air!"

To which I reply "What is real money? Steem can be converted into USD. If it wasn't "real", how did it pay my heat bill this month? And, hey, foldable paper dollars and shiny Euros were "created" too."

It's interesting tho, watching people who just a few months ago scoffed, now dipping their toes in...

Or even better- the ones who scoffed at cryptos suddenly are "experts" and know it all! lol!

Yeah and I had a pretty heated argument with someone about just this too. That person even understands the supply and demand concept, though come to think of it, he said the reason US dollars has value is because it is backed by the government rather than it simply being maintained by the central bank. Sort of true I guess.

But then he did the good old let's compare this to the famous tulip scam, and that's just off base. (I mean, at the root it's the same problem of speculative vs non speculative value, but it gives no extra information on the current situation)

However I will caution that just because it has value now doesn't mean it will in the future. Those people are probably wondering what the real future value of the token when you take out speculation. Still need a lot of time for that to play out, so stay tuned :).

Good point. Will do :)

Very good points! I think you are spot on. I think it could be even more valuable if post promotion was a better investment. I would love to hear your thoughts on a post I wrote about the values of currencies. https://steemit.com/currency/@littlejoeward/do-currencies-need-to-be-backed-by-something-the-difference-between-currencies-and-commodities the payment period is over so I'm not looking for votes, just good ideas. :) followed and voted!

Oh wow! I must have missed this one when it hit the OCD daily. It covers the supply and demand aspect of value nicely and covers more about the desirable properties of currencies. And yup. Simply supply and demand. Of your list, all crypto currency is competing in "ability to spend easily" bucket. And that's transaction times and where you are allowed to spend. The "holding value" part I feel is more derived from the other properties, but I can see why you mentioned with regards to fiat and trusting the central banks to maintain the value.

About post promotion, the native one I'm a bit torn on, as it counts on people looking at the promoted section, and I wonder if they have stats on how many eyeballs go there. I wonder if they might consider only exposing one of the promoted posts selected at random when browsing trending/hot based on some weighting... Not sure, not sure :) But besides that, the upvote bots are the ones that send things there it seems. I do hope that changes though, as I'm not too fond of pure upvote bots (though I did use one myself here).

Yeah, I've been thinking about some different ideas that would make post promotion more profitable. I think having a few posts in the hot and trending pages is definitely something to look at. I'll probably write a post about it tomorrow...

i think the question right now, is whether steemit as an ad platform will ever scale up. I don't think that the social game and currency part will ever be enough to make Steemit big. I think it's the advertising dollars that can make the difference.

Yes, advertising dollars coming in would be quite significant, and it's going to need a lot of participants. I wouldn't rule out the others though, pay to play can bring in a lot of money, and in contrast to freemium games there are monetary rewards for those that do well. The currency effect can be large on its own too, but I agree it's a bit more of a long shot as it won't replace currencies so easily.

Nice post! I enjoy using steem and meeting other steemians. :) I have tried promoting steem on my facebook and to various family members, but none really seem interested. I guess it still isn't as big as Bitcoin, but maybe someday more people will know about it! #theunmentionables

I do hope so. I'm slowly introducing people I know to my blog, and will ease them into steemit if they seem interested in participating. That's my plan anyway, will see if I have any takers.

Get as much people here as possible Eon. Maybe you become the next JerryBanField. Then you will bring the unmentionables to glorious victory and we will become legends thanks to our savior Eon :-)))

Lol. Well I'll do what I can, that's for sure.

I was just discussing this same point with some friends earlier today. I think a key point in the demand is that having Steem Power allows you to influence the growth of the network.

Since Steem Power mostly determines rewards, whoever has more has a larger influence over how the rewards get distributed. Whales get more attention, it's just a fact.

Were your friends also skeptics and wonder where the money is coming from? That's the part I keep getting questions about. Totally understandable question, too-- I don't think it's obvious.

Agreed about steem power being desirable for influence and getting attention. Exactly the kind of thing advertisers want, too.

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