Game Review: Monster Hunter Stories Review - Rpg to put your teeth on

in #gaming7 years ago (edited)

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Although the Switch has been in stores for over half a year, Nintendo has not forgotten the 3DS owner. Who thinks Metroid: Samus Returns is a swan song for the device, is next to it. Monster Hunter Stories proves that the 3DS still has pit by putting one of the best handheld RPGs.

Unlike in the main series games, do not drive Monster Hunter Stories on monsters, but close your friendships with them and ride them during fights in an RPG adventure. Monster Hunter Stories therefore seems so far away from the original games that we almost dare to spell the word spin-off. Yet, in all respects, it is a Monster Hunter game, thanks to the authentic sounds, objects and of course the iconic monsters that have been transferred directly from the original games. We can imagine that Monster Hunter Stories has been made clear with love for the series and authenticates for fans from start to finish.

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Since Monster Hunter Stories is an RPG, much attention has been paid to the story. Your home-made avatar is the newest "rider" in a village where people and animals live in harmony. That harmony is disturbed when a dark fog draws across the land that makes monsters hostile. It is up to you to find the cause by withdrawing the wide world and joining friendships with the monsters. The story has a high cartoon content, not only because of the beautiful animated style, but especially because it's packed with clichés. Think of a rival youth friend, the power of friendship and a Team Rocket-like gang that keeps you moving. The movie clips are, however, pretty animated and the story is taken in a fun way, which makes it not as annoying.

Stone-paper-Dracarys

As it is an RPG, the story guides you through various landscapes and settlements, where new monsters are constantly discovered. As a driver, you can of course ride your 'Monsties' to explore the outside world faster. As in the original Monster Hunter Games, you can collect or mines, catch insects and collect plants that later form the raw materials for handy objects or a new armor. Fortunately, the developer chose comfort above logic, because even from the back of a big dragon, you can pull mushrooms out of the ground with a push of the button, so you do not have to get off and get up. Monster Hunter Stories never obstruct you as a player, making the game play smoothly. For example, you can also speed up the time up to three times in combat, for example,

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A fight begins as soon as you come into contact with a monster on the field. The combat system is turn-based and mainly based on the aged stone-paper-scissors ratio. Your attacks and your Monstie attacks are classified as Power (Red), Speed ​​(Blue) or Technique (Green) and anticipate the behavioral pattern of the enemy monster. A Velociraptor, the name betrayed it, will usually choose for quick attacks, which will lead you to a technical attack in the Head-to-Head confrontation that follows. However, the samples do not always follow a solid pattern, which often plays a part in dumb happiness. Besides, there are also special attacks, you can use objects like drops and slowly build an ultimate attack with your Monstie,

Fireside Aptanoths

The monsters do not catch as in Pokémon, but hide in monster crimes that you find all over the world. Infiltrate such a cave and you can steal an egg from the nest, which can then be burned in one of the many stables. The eggs you find have a pattern that determines which sample is in it, so you can always play a wiki on your phone. It would have been nice to keep track of in-game notes about which egg pattern belongs to which monster species, because the feeling of disappointment is great when you have an epic sample test and come out with a sweet planteter (sorry, Aptonoth).

Fortunately, the game offers a lot of options to customize and enhance your Monsters as you wish, even to save even those sweet herbivores. The characteristics and abilities of a Monstie are associated with their genes, which you can transfer to another Monstie through a bizarre and probably animal-friendly operation. Once you've mastered this system, a new world will open for you, and you can, for example, give your planteter the icing element and spit fire. It's very fun to experiment with this and it offers a solution to all duplicate Monsters you've collected. Do not let the PETA hear.

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Between fighting monsters and plotting sample tests, there's plenty to do in Monster Hunter Stories. You can do the jobs for the inhabitants of the many villages and towns you encounter during your adventure. Monsters that you do not use on expeditions to get resources and experience points, make new weapons or harnesses, or fight online with other riders online and offline. . Monster Hunter Stories are packed with lots of things to do, but never feel overwhelming. New opportunities are introduced step-by-step, the number of side missions feels just right and all secondary activities really add something and are really worth it.

Although Monster Hunter Stories does not make any boundaries or narratives in the storytelling and gameplay areas, we can not catch the game on a real miss or bug. The outside world might have been able to use some more music and the framerate stutter occasionally, but these are just a bit of fuss on what we see as a generally fantastic portable rpg.

Conclusion

Monster Hunter Stories is both a delightful distraction for experts in the series and a nice starting point for newcomers, but it's definitely his monster as a loose rpg. The story is fun and the gameplay contagious. Sometimes that's all it takes to put a good game.

➕ Beautiful graphics, Monster Hunter successfully converts to rpg, bursts of features without overwhelming, intense combat system.

➖ Occasionally, music seems to be lacking, technically sometimes resulting in too ambitious with a haunting framerate, unable to keep egg patterns feel like a miss.

Thanks for reading.

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