Zombie Adventure - Game 28 - Day 8 (Sept. 24, 2018)
Earn easy money! @simplegame is offering 3 steem to anyone bringing new players to his SteemQuest RPG game. Mention I sent you and I will split what I get with you.
In a previous game, our fearless adventurers rescued 2 children and got them out of a zombie-infested town. The eldest child left an encripted message for the world to see, but unfortunately, some of the clues needed to decript the message got scattered about.
Objective: Find the note and the clues to solve the puzzle and read the message.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to jump in using an un-used player number from the above-linked spreadsheet.
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-28-sign-up-here
Prizes:
Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Zombie Turn after the players made their moves:
All zombies pre-existing on the board move. A runner and a hulk move out of the opened building to join P3 & P9.
Zombies spawn at spawn sites:
spawn zone 1 rolls 1 - nothing
spawn zone 2 rolls 1 - nothing
spawn zone 3 rolls 1 - nothing
Simplified Delegations to @happyme
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Bonus roll
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 6.
Baseball bat to the runner
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Dead runner. Turn onto the hulk
@rolltwodice
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 5.
Second die lands...
You rolled a 3.
Player 3 (2nd)
Wow! We'll have to start calling you Slugger!
Killed the runner and injured the hulk for 1 point using the baseball bat.
I'm back!
I see I ended up with an arsenal of weaponry! Wow!
I guess I don't need two uber rifles... so I offer one to @aussieninja since he can use an upgrade from the crossbow ,and otherwise I offer/give it to the others in my square
Bonusroll:
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 15.
Ok, no bonus. So for my moves I go West, North and then stay put and wait for the zombies to come around the corner next turn
Player 1 (7th)
Action 1: Trade with ????? TO BE CONFIRMED.
Action 2: Move west.
Action 3: Move north.
Player7:
Bonus @rolld20
search the van with a torch, @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
please, give me an axe and I'll go in peace to crush everything around:)
Shake shake shake, you roll the 20-sided die.
You rolled a 19.
Player 7 (3rd)
Searched to find a shotgun. I'll ASSUME you were searching using the torch (good thing I looked) and draw a 2nd card, which turns out to be a Molotov. You need to get rid of 2 items since your inventory is over-full.
@norwegianbikeman do you need a shotgun or Molotov? or maybe someone else want to take them?
ok player 5 @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
searching the bus @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
uhg....@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
puu...ok time to go moving w.n
before you go... do you accept a Molotov and a shogun as a gift (it will be my turn)
Okay so bonus roll @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
Okay and search @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
What kind of zomb? @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Woo! Non-existent! I'll end my turn here. I need a meleeeeeeee X3
Player 4 (1st)
Searches but finds nothing. Skips the remaining actions.
Player 11, use all turns to search van @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Player 11 (8th)
roll for bonus @rolld20 then search.
Shake shake shake, you roll the 20-sided die.
You rolled a 1.
Hah hah! Roll of 1 is a CAN'T MISS, but P11 got a 6 anyway, so let's see what he found: Woah... someone is going to be happy! An AXE!!!
Bonus roll @rolld20
Posted using Partiko Android
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
Murder that Hulk ! @rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Again @rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Better. Now shoot at the runner in the next room @rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Player 9 (5th)
Killed the hulk but missed the runner inside the building.
Player 2 :
Bonus roll : @rolld20
Player 2 (4th)
I'll assume you meant to search using the torch. That allows 2 items and with double-damage that doubles to 4 items, so here goes: 1st item found is x-bow, 2nd item is another torch, 3rd item is rice, and 4th item is a pistol. Have fun distributing the gear. (or tossing it out)
Yes, thank you, I very much intended to use the torch in my search.
Question... can the cross-bow or pistol be used in melee at all? Or do we use fists if we just have these weapons?
No ranged weapon should be used in melee UNLESS there is nobody else in the square. If you are the only player in the space, you may use ANY weapon you choose. (You CAN use ranged weapons with other players there, but you would hit them FIRST!)
Is that understandable? You CAN, but should not unless you intend to hurt your fellow players.
Oh... did you see the notice about the change to voting? It is in this page in the replies section.
Shake shake shake, you roll the 20-sided die.
You rolled a 20.
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Whoooo! What happens now? I'm ready to drop my extra gasoline and/or combine my torch/gas for another molotov to make space...
Please note the changes made to Steem:
https://steemit.com/steem/@tcpolymath/five-things-to-do-before-you-hardfork
Those of you who are voting immediately using auto-votes are wasting part of your vote! Please set your vote to wait at least 15 minutes!