Battle Chef Brigade Review - Trinket Studios serves a delicious sweet dish for puzasians

in #gaming6 years ago (edited)

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Prior to Overcooked we would have been somewhat skeptical about a video game where the primary goal is to cook food. Overcooked proved, however, that spending time in the kitchen can be the basis for a great multiplayer game. Battle Chef Brigade wants to prove that games about food are just as tasty for the solo player and does this in an extremely creative way.

Where Overcookedis about quantity and serving as much as possible, you should focus on individual dishes. You will never cook more than three dishes at the same time and for the most part you will only be asked to prepare one or two dishes. This game is all about giving that one dish the love and attention it deserves. All the ingredients that you put in (about this later) will produce specific flavors, represented by colored balls. A red ball gives you a fiery hot taste, blue is watery and refreshing, green offers the rich taste of nature. If you place three green next to each other, you can combine these into a larger ball, which gives a much richer flavor. Add several pots that allow you to upgrade the flavor balls if you have two next to each other; pots that they slowly but automatically upgrade; as well as ingredients that can change color; and you have the foundation for a fun and effective puzzle game.

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However, you are always stuck with a time, so you can not always work on the flavors. You are often limited to two or three minutes of work and therefore you need a firm hand plus a good tactical overview to become the best cook. The game succeeds very well in introducing the player to this gameplay. What at first seems easy turns into a very complicated puzzle game, but there is also a great balance between challenge and try not to be overwhelmed. The puzzle part of the game is, on the whole, incredibly well implemented, but unfortunately there is another aspect that you have to take into account while cooking and it is not so well executed.

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Before you prepare the food, you must collect the ingredients and you do this by stepping into the garden and switching off samples. The combat system is simple and not very rewarding. There are some good ideas here, for example when a bird eats prey before picking it up, puts it into an egg that you can use in its next dish instead. However, these inspiring ideas are rare. Often there is a larger monster that hides in the level, the one that gives you the most ingredients, but the battles against these can be tedious and sometimes frustrating experiences. As mentioned before, you only have a limited time to expand a dish, so a larger monster that you push away time after time can take up a lot of this precious time. The combat system works,

And the dialogues also do not know how to make an impression. It is not necessarily bad, and largely the characters go well together in harmony with the visual style. Sometimes, however, the dialogues do not make sense. The game quickly falls into a repetitive routine. You stand up, complete your goal spread over three tasks, challenge a person in the city for a 'cook-off', go to bed and repeat everything. Suddenly there was a character who apparently knew us from earlier and played an important and a key role in the story. The only problem was that we had never met him before. We had never challenged him and never met him, something the game simply ignored. Much later in the game we only challenged him for a cook-off and we got to ignore the introduction we chose game, after we had already had some interactions.

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As we pointed out earlier, the game quickly decays to routine. Your three tasks give you money that you can use for equipment for your battles and luckily most of the tasks are pretty entertaining. Our favorites consist of maximizing the taste from a selection of ingredients. There is no time limit here, so you can lean back and figure everything out. Another task allows you to prepare as many dishes as possible, preferably by slightly adjusting the ingredients. This also ensures a nice change in temperature, where the last task lets you hunt. You have to turn off specific animals, but as we explained, this was not our favorite part of the game. We have happily skipped these at times when this was possible.

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Battle Chef Brigade is a nice little surprise. Where Overcooked showed us how to prepare digital food with friends, Battle Chef Brigade shows us how nice it can be alone. It is not a perfect dish, as we encountered some inconsistencies in the dialogues and the collection of ingredients was far from tempting, nevertheless we had a good time in this specific kitchen. The charming visual style makes you crave a good meal and it is impossible not to be swept away by Battle Chef Brigade.

✔ Fun puzzle game; brilliant visual style; great designed characters and atmosphere.
✖ Dialogues sometimes inconsistent; fighting is something too simplistic.

Thanks for reading, I hope you liked it!

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