Hunhau - A Mayan Underworld God

in art •  2 months ago  (edited)

hunhau3 wip.jpg

I've been developing a story in collaboration with someone else and needed to do a little diving into Mayan mythology for it. I found Mayan mythology to be really complicated, in part because so much of indigenous precolonial culture was destroyed. In addition to wildly varying regional differences in the descriptions of their pantheon, it can be really hard to pin down how the Mayans really perceived their gods. To that end, you have to give yourself quite a bit of leeway when it comes to designing the gods.

Here is my depiction of Hunhau, one of the underworld gods of Xibalba.

hunhau3.jpg

Lets take a look at how I put this together. First up are a couple sketches of which I used one to create this painting, we begin with a headshot of this character-

hunhau 2.jpg

And second, I lay out the sketch for the piece-

hunhau.jpg

hunhau3_001.jpg

There's nothing tricky about this part, I set a background gradient and just painted all of this on one layer. As you can see, most of work that went into the piece happened at this stage

hunhau3_002.jpg

This is when I use a gradient map. I duplicate my painted layer and assign colors to values. As you can see I selected a light yellow for highlights, a mid light taupe for some places with some purples and orange close to it. After I get the look I want, I set the layer to color and drop to about 50% opacity. You can see the result immediately below.

hunhau3_003.jpg

This is probably way more muted than you might expect at this stage, but we've got ways to go before we can go a little wild.

hunhau3_004.jpg

I add a layer and set it to multiply. I add flat colors on this layer. The colors need to be light for this to work.

hunhau3_005.jpg

I've put two steps here to condense things a little. For his face markings, I added another multiply layer with colors on top. I then duplicated that same gradient map adjusted layer and put it up top and set it to hard light at around 40%. I dont have any particular hard set opacity percentages; I just go with whatever I'm feeling at the moment.

hunhau3.jpg

There's a small step here where I use an adjustment layer to color the background and just use a mask to only color where I want it to. After that, I add one more layer where I paint highlights and adjustments wherever I think I need them

And, there you have it, my original interpretation of one of the Mayan death gods! It was a challenging task as information and knowledge about Mayan mythology can be scarce if compared to other more well known pantheons, but I enjoyed this project as I could come up with my own design for them.

I do look forward to going somewhere with the development of this project so stay tuned!

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Hi edgaruvm,

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If this doesn't look scary I wouldn't know what does :D
It looks pretty awesome @edgaruvm! You can see that it's all in the details in your steps. And the end result really looks great. First time I heard about this mythological figure.

Thanks again for sharing.

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Thanks!

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You are very welcome. Thanks for sharing!

ooo my God..... You are so so creative. I really love how you depicted your character for your story. Every little detail in there is really mind blowing. I really loved every single word in there and your pictures on the other hand is epic. Great work and i hope to see you around often with great things from your end

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Thanks, man.

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You are humbly welcome

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That's a really interesting take of a Mayan god. Obviously I don't know much about them either, but I like that you spent some consideration designing them. Hunhau looks pretty great, I really like that he holds his entrails so nonchalantly and I also like that you painted his fingernails.

Nice job Ed and grats for the curie :).

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Thanks! The design part was fun, and haha thanks for noticing the little details, too, man.

It's all sound complicated really and I don't really understand anything

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Sorry...

wowowow....so so so beautiful!!!

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Thanks!