I recently completed my sculpt of Medusa. Her legend always fascinated me.
Here is a break down of how I went about achieving it.
Blocking the base first
Playing and blocking the tail proportion
Testing out Armor
I follow the same process as with Medusa. Blocking the character and getting the desired silhouette before adding details.
Once satisfied with the form I add/test details.
Now I pose the Wyvern and do some test renders.
Finally combine the 2 assets and add more things such as arrows and chains for more dramatic effect.
This is the final result:
Hope you guys like it :)