Xaya blockchain gaming

in #xaya6 years ago

INTRODUCTION

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xaya vision Imagine countlees milicns of players competing and cooperating in deoentraliced virtual realitiee that run serverless andunstoppable In prevably fair environments they usether skill and intelligence to harvest resources and acquire rare artefacts that hold real world value What if derelopers provide autonomous decentra ised wcrlds rich in tradable virtual items for gamers? what if developers could go from concept to lesson and for less money without worrying about infrastructure costs (and as the account administration)? What if we could offer true awnership, simplo and safo trading methods for gamers to convert virtual items into real world value through a complete fexible syste? If the beth games and dedupers could shoe in the first place, would it be worthwhile to get new revenue and participate in the new aconomie? What if we could have a real and growing demand for a cryptocurrency, irquiring its utility and value for users.
XAYA wil achieve a single, custom, blockchain-based platform that is able to previde:

✴️Twey's decentralized massively multi-player Decentralized Artcnomous Universes (DAU)
✴️True and fair wrtual item ownership with simple and safe trading and shaning
✴️Rapid and cost effoctive game concept for a wds range of now massively muitiplayer games and games in general

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Evolution of blockchain technology - an overview.

Bitcoin, blockchain and cryptocurrencies are almost becoming a household name. Since lately, significant progress has been made in the application of blockchain technology to sectors beyond the financial system. With the invention of bitcoin in 2009, several other cryptocurrencies have been introduced. The trading volume of cryptocurrencies continue to rise by the day. Blockchain technology is now providing solutions in Medicine, education, Insurance, Government, and many other sectors. The potential for further breakthrough in blockchain technology is limitless; the future is bright!

while undeniable progress has been reccorded in blockchain development, some recurring challenges need to be overcome. One big problem with blockchain technology is lack of mass adoption. When compared with other technologies, the application blockchain technology is still very limited and the technology is yet to get a firm footing in several major sectors. One such sector is the Gaming industry. There have been very few gaming frameworks built on the blockchain. This article will consider a unique blockchain-based gaming ecosystem that will transform how game developers and players work. But before that, consider some of the challenges facing the gaming industry.

Challenges facing the Gaming Industry

The gaming industry is really a huge one with equally enormous challenges. According to reliable sources, the global gaming industry is worth billions of dollars. The growth is in double figures and there is no stopping it. However, there are big time challenges that must be addressed to consolidate on the progress already made in the gaming industry. Consider the following:

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1 . Dividend distribution:

today's online gaming has problems not just unfair revenue sharing but also the medium for paying developers. Addition to centralized authorities making huge pay-cuts from developers funds, they also send te payments through traditional payment gateways like Visa. The payment gateway will charge a fee for payment processing further reducing the game developer's revenue. Also payments could be delayed in-between the platform sending funds to the processor and the processor paying the game developer. Blockchain technology can provide a secure direct payment to game developers with little or no processing fees.

2 . Development time and funding:

Game development is undoubtedly an expensive project to undertake. To pay companies that provide development infrastructure - like servers and other development tools- require substantial capital investment. Hence, upcoming game developers and firms find it difficult to break into the system and succeed. Additionally, being able to secure the needed funds is one thing; completing game development in less time is another. Currently it takes much time to build a game from concept, coding and design to testing, deployment and marketing. This is because development tools are not available in one platform and needs to be integrated at various stages of the project. Blockchain-based game development will provide a less expensive platform for game development and greatly increase game release time by hosting all the tools in one place.

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3 . Centralized:

Game developers rely on huge companies that provide the development and deployment, and marketing platforms for their games. Because of having this central authority control their assets, game developers battle with unfair revenue sharing models. At the end of the day, the game developer goes home with less money while the controlling authority takes a large bite of the funds generated. Also, hosting their assets on a centralized server and infrastructure results in problems defining true assets ownership. Most times, the company providing the infrastructure and resource claims or holds bigger rights over the asset than the game developer. Finally, game developers could be defrauded by dishonest companies or worst yet, they could loose their asset to hacking.
These are some challenges that can be overcome with the decentralized nature of blockchain technology.

Other challenges unique to gaming industry includes lack of transparency, government or corporate intervention and lack of security of gaming assets. These challenges are begging for solutions which blockchain technology can provide.

There are still very few blockchain solutions that can safely overcome the above challenges and streamline game development. However, there is one rare platform that has been working consistently to solve the problems facing the gaming industry using blockchain technology. This brought together experienced game and blockchain developers to find and merge the best of these two worlds. The project is called Xaya. What exactly is Xaya and how does it work?
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xaya

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MARKET

OVERVIEW XAYA

addresses both the existing gaming and cryptccurrency markets and further creates an antirely new market in the process through boekchain on the top of the games. This naw market is attributable to the creation of new virtual universes and item trading possbilities that has a substantial amount of support and simple ading systems using smart contracts. KAYA targets both developers and gamers The XAYA team aims to empower a large propartion of new developer who will be able to do their visions to market challenging becauce of time and financial constraints. In this sense, XAYA aims to democratize the game develoment through the creation of an virtual item trading and sharing plattorm, the XAYA 1eam aims to allow real warld valueor capiteliseon to generate new games in virtual games for the first time. to the next This is achloved through the adoption of XAYA tcols and appl catiors by gamers andexisting developers and studios tho follewng sections deseribe the gross maçnitude of the existing markats, all o XAYA

GAMING

through addressing the vides gaming market is very attractive and is estimated at $ 108 C Hillon pet anrum with a 2016-2020 forecast of 6.2% CAGA "(Compound Amual Growth Rate 78% YoY) in 2017 This is a part of mobile gaming, which accresens for $ 353 bilion with a 22 % YoY growth, and the lowering cost of computing platforms thus ircressing their accessibility to arger human populations. Estimates of the current desktop computer gaming share vary fr om 24.8 to $ 33,7 bilion 'The general message, owever, is a consistent one, inasmuch as there are sgnifcan: opportunities and potentially billions per annum of opportunity.
Player numbered for bot subscription and freemium model World of Warcraftfor example was about 12 milicn subscribers in 0110 games tend to be Freemium models have emerged as a significant means of generating revenue.

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They are also allowed to play for free or pay in orcer to improve their performance within the game (eg evelling up, or acquiring power ups). The models are essentially supported by advertising rovenues and in-app purchases made by players. By means cf example, the clash of Clans strategy game for moble devices received over $ 4S million a manth in revenue with some estimates as high as 3150 million amonth Arguatly one of the emerging biggest growth areas within compute gaming is the populous Asian countries (eg the gaming market in Asia Pacific is growing at over $ 4.7 billicn per annum). As a consequence, any solution proposed should be accessed through these markets through taioring of the solution through our potent in the gaming market ntially in the form of motile end / or desktop platforms on all gamers who comprise approximately 75% . We are not initially pursuing other non-gaming markets that XAVA is alsotechnologically well suited, but this may be a longterm aspiration.

Xaya Core

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Xaya Advisors

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Xaya Partners and Support

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