Making the Music Video: Criminal (Panopticon), Part 4 - Putting It All Together

in #vlog7 years ago (edited)

Oh noes! It's the last part of this making of series! Don't worry though, I tried to make it as entertaining as possible for you. :D

Video Transcript:

Hello! I am the artist known as DEROSNEC, and welcome to my weekly vlog where I talk about making music, art, movies, and more.

Last week we talked about getting everything finalized and ready to be animated. This week we can finally make the magic happen!

Approaching The Shots

The Technical Stuff

For this project I decided to use the Adobe Creative Suite software for animation and assembly. For those of you who don’t know anything about movie making software, this suite includes a number of media creation applications, but the ones I focused on primarily were Premiere, After Effects, and Photoshop. Premiere is a non-linear editing software designed to assemble media files into movies, and After Effects is a more specialised program for animation, motion graphics, and visual effects on a shot by shot basis. Photoshop is one of the most versatile photo editing softwares available, but it can also be used for drawing, painting and design.

Round Tripping Applications Make Workflow Fast and Easy!

One of the greatest features, in my opinion, of using the Adobe Creative Suite for a project like this, is the ability to dynamically link assets between all three programs. For example, I can take a Photoshop file and import that into in my Premiere timeline - where I can keep all the individual layers intact. In Premiere I can then do a very rough animation for timing, and dynamically send any layers I want into After Effects to be animated.

Once this link is set up, any animation I do in After Effects on that shot will automatically update on my Premiere timeline, making it so that I don’t have to spend hours rendering outputs for versions. Instead I can simply open up After Effects and see how my animation is fitting in with the surrounding shots.

The Creative Stuff

I am a huge fan of traditional animation, and for this video I wanted to make it look like I was using a real camera. To achieve this, I needed to creatively approach each shot in the same way that a multiplane camera would have shot an animated film back in the good old days of film. The multiplane camera is a motion picture camera used in the traditional animation process that moves a number of pieces of artwork past the camera at various speeds and at various distances from one another. Each layer (or plane) would be painted on glass with transparent spots, which would give the illusion of parallax without actually being 3D.

Multiplane Camera
Image Source: HarshLight from San Jose, CA, USA - Multiplane Camera, CC BY 2.0

Disney pioneered this technology, and you should’ve seen me geek out when I saw the one that currently lives at the Walt Disney museum in San Francisco...

Similarly in After Effects, you can set up 2D imagery in a 3D space, and then design a camera with all the bells and whistles to move around the set.

Angle View of A Shot in After Effects

When animating, my first order of business would be to create this 3D space and set up the camera. Once I’m happy with my composition, I can start animating objects in the space, as well as the camera if there’s a camera move in there.

Other 3D Elements

Once I’m happy with my animation and camera, I can start to embellish! I added lots of dust particles to help sell the 3D space idea, as well as a camera shake which was reactive to things happening on screen.

The Punishment Sphere

The biggest challenge for me was the Punishment Sphere, which was also a 3D object. However, After Effects is not really a 3D program and isn’t designed to do 3D animation. It can handle certain kinds of objects in a 3D space, but it’s pretty limited. Thankfully, Cinema 4D also connects quite nicely to After Effects, which allowed me to create this unique “true” 3D element.

Final Edit

As I animated each shot one by one, I would frequently flip back to Premiere to see how it was feeling when played with the song and all the other shots in the sequence. Sure enough, some stuff didn’t cut well and I had to either completely change shots or come up with new shots to insert and tie things together.

But after a while it started coming together, and once it was all done I had one helluva final product which I am very proud of!

I sincerely hope that you enjoyed learning about how I put this video together, and please leave a comment letting me know if you’d like to see more series like this. Next week I’ll give you a little tour of my home office, (AKA the Command Center), which is where I do all of my development, music, and post-production.

Thanks for watching - hit that thumbs up button below and join the uncensored by subscribing to my Youtube channel, my newsletter, or by following me on facebook, twitter, and instagram! If you never want to miss a video, be sure to click the little notification bell icon, too.

DEROSNEC

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These Thursday Vlog transcripts can also be found published on my website: http://derosnec.com

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May I ask you to include the fact you publish this also somewhere else? I know you have a link to your website in your profile, but it would be very good to also include in your post the the sources where this article was also published.

I can definitely do that - just out of curiosity, I'd be interested in hearing why that info might be useful in a post?

One of the things that is not wanted at Steemit is plagiarism, steemcleaners and other teams are hunting those. Now, I'm not saying you plagiarise, since it looks to me it is your content. I'm a manual curator and give my own vote and also some more powerful votes to good posts, and I only propose posts for high value vote that are original. Curators like me are supported in identifying original content when showing information about other sources. Your posts I really like, but today I did a plagiarism check with Grammarly and that triggered me to research further, since Grammarly told me significant plagiarism detected. Knowing your videos, I could not believe you would copy/paste, so I checked further and found your website. I could (and maybe other curator teams like OCD and SNDBOX and others who give out high value votes to undervalued posts) take the shortcut when detecting plagiarism and just skip the post (which I quite often do BTW, since manual curation already cost hours for a single round we do each day). Anyway, long story short, providing transparency in where content comes from and where it is published, provide transparency.

Ahhh omg that makes total sense, I feel like an idiot for not guessing that!! Ok well I've edited my post to state it's also on my website, and I'll make sure that I do that moving forward as well. Thanks so much for the heads up and the detailed explanation! (and for your hard work in plagiarism squashing!!)

Super! Thanks for the understanding and keep up the good work! We need people like you to get some professionalism into our music community here at Steemit.

Sure wouldn't mind your talent, skills, experience and equipment for some animations explaining and promoting Project Magic Dragon @derosnec!

...from simple dynamic explanatory diagrams to a full animated movie with a friendly lady dragon handing out free tokens to all kinds of different types in different life situations..mmm!

Great @derosnec - lets meet at some secret spot and compile a plot!

What times do you hang out on thesteemtrain Discord?

I'm on PST and generally speaking I'm lurking around during the day - this week I'm off contract and just vlogging/drawing in a cafe so I should be able to more active in the afternoons (like from 2pm-6pm PST) if you're around!

Thanks @derosnec..I'm on GMT+2, will see if we can work out a nice-to-know about overlap. This moment tho, I 'm zapped..only two hours sleep last night and tomorrow looks like a long haul.

But I have a hunch we can work out something productive in spite of all the negatives!

Cu later!

oh time zones, the bane of my existence! We'll figure it out :D

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