Razer Phone review

in #steemit7 years ago

The Razer Phone is built for gamers, with high-end specs, silky smooth screen and powerful stereo speakers. But do gamers want a smartphone dedicated to gaming?

With so much competition at the top end of the mobile market, and flagship handsets already offering great screens and a whole lot of power for gaming, the Razer Phone is a bold play from a firm well known for its gaming laptops and peripherals, and which is now hoping its legions of fans will buy into its latest device.

This Android phone is focused on two core elements: the screen and the sound.

Its 5.7-inch display packs the world’s first 120Hz refresh rate on a smartphone, and it’s flanked by Dolby Atmos-tuned stereo speakers. The result is a handset that boasts some seriously strong credentials when it comes to visuals and audio, and with plenty of power under the hood.

Razer Phone price and availability

Launch price: $699, £699 (around AU$890) SIM-free
Release date: November 17, 2017
The Razer Phone price is $699, £699 (around AU$890) SIM-free, putting it up against some of the best phones of the market including the Samsung Galaxy S8, iPhone 8, LG V30 and Google Pixel 2.

You’ll be able to pick it up from Razer’s online store in the US and UK, while those in the UK also have the option it grab it on contact exclusively at Three. In the US, you’ll have to buy it at full price.

Three is also offering the Razer Phone for £594.99 on PAYG (pay as you go) with at least a £10 top-up, which brings the price of the handset down by almost £100.

The Razer Phone release date is set for November 17 in a number of countries including the US, UK and Canada.

Razer told us it’s currently looking at bringing the phone to Australia, while India has been ruled out and the Middle East is a possibility later along the line.

Display

World's first 120Hz smartphone gaming display
5.7-inch LCD IGZO QHD (1440 x 2560)
Razer started with the screen when it came to build the Razer Phone, as it’s essential to the gaming experience – and it provides an experience you can’t get on any other phone in 2017.

On paper, the 5.7-inch LCD IGZO QHD (1440 x 2560) display protected by Gorilla Glass 3 may not seem like anything special, putting it on a par with many of its rivals in terms of size and resolution; however there’s more to this screen than meets the eye.

Razer has opted for LCD technology over the brighter, more colorful AMOLED tech you’ll find in the likes of the Galaxy S8 and Google Pixel 2 XL because it has the ability to deliver higher refresh rates and frame rates. That’s ideal, of course, for 3D gaming.

The result is a display which boasts a 120Hz variable refresh rate, and is capable of up to 120fps (frames per second). It means movement on screen is silky smooth – even just scrolling through your Twitter timeline you can appreciate the higher frame rate as it glides effortlessly, and more quickly, beneath your fingers.

The QHD display is bright and clear, but lacks a color pop

Dive into the settings and you can select the refresh rate you want for the display, with 60Hz, 90hz and 120Hz being your options. Increasing the refresh rate sees scrolling become smoother, and animations (app opening and so on) slicker.

Flicking between refresh rates and performing the same action (such as scrolling through your Twitter feed) does present a smoother, more satisfying experience at 120Hz, but those without a keen eye on refresh rates will find the difference minimal.

Of course, the main reason for that fast refresh rate is gaming, and we’ll cover that in more detail on the next page of this review.

Razer fans will likely appreciate what’s being offered here, but it’s difficult to make a case for why this phone is worth the money for more general users. If feels more like a ‘nice to have’ device than a game-changer.

Dive into the settings and you can opt to downscale the display resolution to Full HD (1080p), which improves battery life.

However, we found the Razer Phone’s battery lasted a full day on a single charge pretty comfortably, so we didn’t require this function.

The screen is crisp, clear and bright, which ensures everything looks great, from text to pictures to video.

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I never really enjoyed gaming on mobile phones... it feels like something is missing. and that something isn't missing in handheld consoles like 3DS and PSP.


This post looks like is taken from llodo.com without editing... There are more than one problem with doing this:

  • It Is Plagiarism to take someone's work and don't cite the source, even if you posted the source. it's very bad to take other's work without permission.... Posts like these get flagged on steemit.
  • Editing Makes The Post Looks Better, and this post don't even have the headlines bolded or something.. It's clearly copy-pasted.
  • Cheetah & Steemcleaners downvote posts that are copy-pasted unless you prove that you have the permission for them. and even then it's better if you wrote new things in your post or re-wrote them in your own words!!

It seems you're new to steemit... since you don't have many people who follow your writing I suggest going to new posts in a niche you like, read the whole post and write comments that are relevant to the poster...

That way you'll get a lot of comment upvotes, even if you didn't get them you'll get people who'll read your posts and that's what you want.

Steemit isn't get rich quick website... it's a hard work!!


Too bad... I was going to upvote this post if it wasn't clearly copy-pasted.

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