Skyler's Potion - Game 44 - Day 27 (Nov. 4, 2019)
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Narrative A platform similar to Medium.
Objective:
Find Skyler's potion.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-44-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging
players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.
Zombie turn:
The runner attacks P5 & P12, rolls 3 and fails.
All existing zombies on the board move.
Spawn zone 1 rolls a 2.
Spawn zone 2 rolls a 3.
Spawn zone 3 rolls a 4.
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5(4th)
Bonus roll @rolld20
Action 1:Okay, one went down only to have another come around, so the bat I grip and hope for a hit, @rollthedice, and hope for a falling zombie sound.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Okay runner down,now that pesky choice, I have the, ( I don't. I thought I had the CZ550, but guess not), so Action 2: Search, we have a hulk coming for us and a second ax would be good. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
I hope it is something good. Like an ax!
No axe, but you did find a Molotov.
Okay, my plan, (and we all know about best laid plans), tomorrow is to move east toward the door. Get into the street and try to slow them down a bit with the Molotov. Of course I need to bat my way through a few zombies, but there is three shotguns out there, we will see how fickle the dice get.
My plan was to rush outside as well, but instead I got stuck in here with the zombies. Meanwhile, more of them came forward and we have another gang of runners who will be greeting us very soon. I can't believe how difficult it is to just get out the door!
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Search (player 1) @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
what did I find?
If it's a weapon, I use it on Player 3.
Otherwise I search again.
Either way @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
You found a bat.
Player 11 (1st)
Bonus roll @rolld20
Action 1: Use the shotgun to blast a big hole in the hulk. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Oh yea! Come to me life-force! The hulk is dead.
Action 2: Shoot outside at the walker and runner using the shotgun. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
I feel the rush of 2 more life-force entering my body!
Player 4 (3rd)
Move 2 actions to the square with player 5 & 12
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Player 12 (2nd)
Bonus roll @rolld20
Action 1: Chop down the runner with my axe. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 11.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Super! I gain a life-force.
Now the big question is: do I skip a turn or search? I'm hoping the dice are on a roll and keep handing out big numbers, so here goes...
Action 2: Search the room. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
NO! So what did I find? @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
I cry as I find a replacement runner.
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Player 3 (6th)
Bonus roll @rolld20
Action 1: Search. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
What was found? @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Action 2: Move west.
Roll for where the hulk goes... low is to P1, high is to the others. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
P1 gets the hulk.