Skyler's Potion - Game 44 - Day 26 (Nov. 3, 2019)
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Narrative A platform similar to Medium.
Objective:
Find Skyler's potion.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-44-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging
players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.
Zombie turn:
There is more noise coming from Skyler's house, so the runners go in that direction, then split up to attack both groups of players.
All existing zombies on the board move.
Spawn zone 1 rolls a 5.
Spawn zone 2 rolls a 4.
Spawn zone 3 rolls a 5.
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5 (4th)
Bonus roll @rolld20
Action 1:Get a nice grip on the bat, and lets start this slugfest. Just pretend the zombie head is the ball. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 14.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Action 2: No more pretending, lets wind it and and take a whack, send that zombies head on back. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Damn, tough ole coot that zombie.
For some reason we seem to have an unusual number of runners and they are very effective at avoiding being hit.
Player 3
Bonus roll @rolld20
Action 1: Attack Runner with Bare hands. @rollthedice
I Wish I could find something to fight with after that.
Shake shake shake, you roll the 20-sided die.
You rolled a 12.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Again: @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
The runner has been killed and you gain a life force.
You use the 7 life force to regain 1 health point. You now have no injuries.
Player 11 (2nd)
Bonus roll @rolld20
Action 1: Bat the hell out of that elusive runner. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Yes! Runner has been bashed into oblivion.
Action 2: Use the shotgun to shoot into the approaching hoard. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Rats!
Shake shake shake, you roll the 20-sided die.
You rolled a 16.
Player 4
Bonus action: @rolld20
I thought I respawn With my permanent shotgun. You have it dropped on the ground.
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
You get it back at the end of the game because it is yours permanently, but during the game, if you drop it, it becomes available to anyone, same as any other weapon.
I just checked to ensure I did put that into the rules. Here is the text:
When a player dies, they drop all their inventory at the place of death (including permanent items). Other players can then pick up those dropped items if they have room in their own inventory. Permanent items will be returned to the original owner for the NEXT game.
Action 1: punch at runner @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Action 2: kick him! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Attack 3
@rollthedice
Player 1
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Search the room
@rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
You found flour.
I spread it on the floor so I can see ghost footsteps.
Posted using Partiko Android
Smart idea!
Player 12 (1st)
Bonus roll @rolld20
Action 1: Search for an axe. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 6.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Yay! What did I find? Oh! Oh! Oh! I found an axe!
Action 2: Use the axe to chop down the runner. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Well, that sucks! P5, you can borrow my axe or try to search for your own, but I don't have any actions left to pass it to you, so one way or the other, you would lose one action. The other option is to use the bat and have 2 chances to kill that zombie; Which is probably the best choice at this time.
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