Skyler's Potion - Game 44 - Day 23 (Oct. 31, 2019)

in #steemace5 years ago

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Narrative A platform similar to Medium.


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Objective:

Find Skyler's potion.

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-44-sign-up-here

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging

players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.

Zombie turn:

All existing zombies on the board move. A runner reaches the main group of players.
Spawn zone 1 rolls a 3.
Spawn zone 2 rolls a 3.
Spawn zone 3 rolls a 3.


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You may wish to use the template below (copy, paste, edit).

### Player ()
Bonus roll @rolld20
Action 1:
Action 2:


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Simplified Delegations to @happyme

Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP

Re-claim your delegation from @happyme
Remove delegation

For more options, read the comments section for a script you can use.

Don't forget, you can promote your own posts on the #happystream !

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Player 5 (3rd)

Bonus roll @rolld20
Action 1:Move south
Action 2:Search the room @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

Finally after a long spell of finding zombies the cycle may be broken, from the sounds out in the street seems like things are taking a turn for the better there also, now hoping the cards do me well and provide a suicide king bearing an ax for me.

I can't believe it! All that good luck floating around today and what do you find?...

Water! Sheesh!

What we could really use about now is a hydrogen bomb. Do we have the time and equipment to break down the water? I don't think so. A Molotov or 2 would come in handy, but we don't have any left in our party. There is gasoline and a torch just up ahead, but it takes 2 actions to reach it and another 2 to pick them up, combine them and throw the Molotov. Not to mention that it would also be suicide. With 5 attackers, trying that stunt might fail before being able to pick up the stuff! What to do???

Water was a move up from a zombie, always tomorrow, maybe an ax then. Maybe some one should pop into Billy's house and do a search there, maybe another ax in hiding, or Molotov, looks like two days before the bulk of the zombie posse gets in range, when they get to the square above half scatter left into Skyler's house , then the other half right into Billy'e house and catch the zombies in a cross fire with the guns available.

Its all those darn runners we got before that move too fast and make it difficult to plan ahead. Before you can do anything, they are on you.

player 4 (4th)
Bonus roll : @rolld20
Action 1: Move north 1 square.

‘Come on let’s get show them what we got!’

Action 2: Fire my shotgun at the walker just north of me @rollthedice

Nooooooooo! You walked into the square with the only zombie still alive and in range.

I read that is was dead 💀

Where? The dead are in our space and 2 spaces north.

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

I have failed.

Good job P12!

Player 11 (2nd)

Bonus roll @rolld20
Action 1: I'll leave the closer zombie to the shotguns and go for the hulk 2 spaces north using my CZ 550. @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Action 2: Hit the hulk again. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

Wooo hooo! Killed the hulk and sucked up that life-force. It felt so good.

Thank-you! And you too have done a great job. We might actually make some progress soon.

Player 12 (1st)

Bonus roll @rolld20
Action 1: Bat the life out of the runner. @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Oh wow!!!! An extra action and a successful hit! Woot!
Action 2: Shoot the walker 2 squares north using the CZ 550. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Oh yea!!! The dicebot has had a change of heart. The walker 2 spaces north is dead.
Action 3: Use the CZ 550 to shoot the hulk 2 spaces north. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 3.

Yup, I didn't think my luck would last that long. I missed the hulk. I got too excited and my bullet went wild, hitting the side of a building instead of the hulk.

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