AllSkylersAgain - Game 47 - Day 5 (Feb. 26, 2020)
Curate here at the 5-minute mark before the 67,000+ SP vote comes in!
Earn Battle and other tokens by playing this game.
Affiliate program link you may wish to take advantage of:
PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
![ZombiBanner3.png](https://steemitimages.com/640x0/https://steemitimages.com/DQmT51psiq85QGhqo2vgkgLiVeng8j3evixMtdusz713o3S/ZombiBanner3.png)
Objective:
Escape from the clinic where you are under observation after receiving a vaccination and turn everyone in town into a zombie.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-47-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging players (@improv, @simplegame, @mariita52, @bashadow, @ganjafarmer and @secret-art) so you know a new post has been made.
Zombie turn:
The killed runner re-spawns in zone 1.
All pre-existing zombies on the board move (in this case, only a hulk).
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
![MoreSP.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmQqv6hHaxtxBL7mJ7PfRwXcRRBX4AdTPpeJuFe5RNUc6N/MoreSP.jpg)
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5 (4th)
Bonus roll @rolld20
Action 1:Move North
Action 2:hang here to try and take out the hulk with my shot gun.
My plan, to wait here for the northern two doors to be opened, I will try to keep the attraction going here, then when those doors to the north are open and the players on on the way back for the bypassed doors, when safe to do so, I will try to get the doors down here opened.
Shake shake shake, you roll the 20-sided die.
You rolled a 16.
Player 11 (1st)
Bonus roll @rolld20
Action 1: Move north.
Action 2: Give a bat to P1 (@improv).
Shake shake shake, you roll the 20-sided die.
You rolled a 10.
It seems that the bot for the D20 is rolling twice. I'll gladly take the extra action and move north again, hoping that P4 (@simplegame) will go up to the top and open those doors first before any zombies get spawned in zone 2, then go back down and open the other doors later (or let someone else open those doors). I only have a bat, so can't open any doors.
Shake shake shake, you roll the 20-sided die.
You rolled a 6.
I have a bat now.
Just have me act as the bodyguard for 4 (who has the ax, right?)
Posted using Partiko Android
OK, bodyguard it is!
Player 4 (4th)
Bonus Action: @rolld20
ok the party wants me to ignore these doors and go north. So i use both actions to move north to the spawn point and the doors
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Best
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If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!
Player 12 (2nd)
Bonus roll @rolld20
Action 1: Move north.
Action 2: Move north.
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
Shake shake shake, you roll the 20-sided die.
You rolled a 9.