You are viewing a single comment's thread from:RE: Ork Hulk (Game 1) Turn 8View the full contexturbangladiator (69)in #slothicorn • 7 years ago One square South, One square West... unleash the power of the burna!
Don't move west perhaps, it will bring you into melee combat and it has a powerclaw!
Best to just move south and then torch it, so you stay safe?
The burna automatically wounds 1 wound and hits everything in 3 squares... I think he'll be pretty safe.