Week eleven Quest post: Undeads and bandits Part two

in #rpg6 years ago (edited)

investigate the fallen stone tower

@blockurator killed one of the undead and, @methus put and arrow in one more Tim when after him and killed him. Tim is going back to methus he ses more undead coming out of the tower.
tower.jpg
in fact they are poring out. its a lot of them are on B-line for methus and Tim but the are very slow,
@ecoinstant is apering behind the blockurator he is breathing heavy after a long run to get here in time to help.
it sems his help is needid. its a horde in front of the tower. @ecoinstant you have your Sneak attack

undead3.jpg

the undead has a max 2 squares movement on a action.

NEW Rule: hide. you can move to a location out of sight of the enemys (forest,darkness, behind house, mountains etc.) and roll a @ rollthedice if you get same value as and Sneak attack 1-3 (or special number depend it on the quest) Then you have a +5 on your next attack.
Rules:
https://steemit.com/rpg/@darklands/updatedquest-rules-items-wepons-list

colony file:
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@blockurator 5 (+5 iron long sword)(+3 cross bow "4 dam")
4 hit points (+4 armor)

Color: Dark Green
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●

@methus (ale) 7 (+4 bow)(+4 heavy stone spear 3 dam)
4 hit points (+6 armor)

Color: Blue
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Tim (ale) 7 (+5 iron sword)(large iron shield)
4 hit points (+10 armor)

Color: Turquoise
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@ecoinstant (gem amulet) 6 (+4 bow) (+5 long sword)
4 hit points (+4 armor)

Color: Yellow
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
undead 5 (no weapons)
4 hit points
(very slow)
Color: Red
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Follow the footsteps
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out of the darkness @happyme came inn and plated is sword deep in the neck of the bandit, turn around going after the second bandit but miss his back swing killed the bleeding bandit. the bandit is in shock this is not how it normal go he thinking am the one ho ambushing, screaming and plant his club in happyme chest then hit him in the face but his last one misses by a hair straw.

happyme3.jpg

NEW Rule: hide. you can move to a location out of sight of the enemys (forest,darkness, behind house, mountains etc.) and roll a @ rollthedice if you get same value as and Sneak attack 1-3 (or special number depend it on the quest) Then you have a +5 on your next attack.
"to hide 1-5" on @ rollthedice

Rules:
https://steemit.com/rpg/@darklands/updatedquest-rules-items-wepons-list

Colony file:
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●

@happyme (gem ring) 6 (+5 Long sword)(+4 Iron spear)
3 hit points (+0 Armor)(wounded)

Color: Green
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~~chef bandit 5 (+3 stone club)
4 hit points ~~Dead

Color: Red

bandit 5 (+3 stone club)
4 hit points

Color: Dark Red

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DARKLANDS.jpg

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I pop off an arrow at the undead south of the tower. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

Solid hit. 4 damage kills him.

I pop off another one that is farthest north. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

Bam daddy! Another one bites the dust.

I slip into the forest to the west and try to hide in the trees. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

I'll shoot an arrow at the undead in the square to the SW of me. @rolld20

Edit: Results - First arrow hits for 2 damage. 2nd arrow misses. 3rd arrow just barely hits for 2 damage, killing the undead in the square SW of me.

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Hit! I'll shoot another at the same target. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 14.

Miss. One more arrow. Same target. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 11.

Shake shake shake, you roll the 20-sided die.

You rolled a 9.

Breathing heavy I will still attempt to sneak attack! @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

I will fire off an arrow at the most damaged target - @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 11.

And I will follow that up with another deadly arrow! @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 19.

And as that one dings off the ceiling I will fire a third and final arrow fron the doorway!

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

OOC my guess is that our easy quest to look around don't get a post correct?

yes correct. to get a "spesial post" its medium or hard quest.

okay good to know sorry if I missed that in the rules.

no woorys :)

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Thankful for the armor that lessened the injuries from the bandit's attack, Happyme attempts to kill the 2nd bandit with the sword (6+5=11 to hit)
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

The pain from the blow to the chest is making it difficult to focus. I need to get 2 solid hits on this bandit NOW. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 14.

Happyme needs to be able to catch a breath in order to continue the fight so flees to the forest hoping that the trees and darkness will provide enough time to get my breath back and renew combat. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

OOC:
Since that was my 3rd turn and hide uses 2 turns, I suppose I will get only 2 actions tomorrow to complete my hide?

hmm..maby a bitt unclear. but its one move to try to hide. then you got the +5 bonus or u can move more. so you get 3 tomorrow. and you have a +5 on your first attack.

a removed the 2 move text its was confusing

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Tim is Charge the undead whit his shield to the w @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

its a hit one undead take 2 damage and get knok back doing it one more time difrent enemy @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 17.

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

undeads hits Tim (maual rool) doing one damage two undes going after methus doing one damage

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