Healing Abilities | Splinterlands
According to the ruleset of the battle, all Monsters in this battle will have an extra +2 armor. Before starting the battle, when I reviewed the recent five battles of the opposing player, I saw that they had very powerful cards, so I knew that this battle would be very difficult for me, so I needed a better strategy to win the battle. First of all, I knew that Monsters with healing abilities would help my team a lot, so I included Tank Heal Ability and Triage Ability in my lineup.
I can say that I was very surprised that the opposing player didn't have any healing abilities in their lineup, because using healing abilities is always very useful in a battle like this.
The battle lasted 7 rounds and while all the Monsters on the opposing team were destroyed, all the Monsters on my team managed to survive. The most interesting thing is that at the end of the battle, the health of 4 Monsters on my team was the same as when they started the battle, while 2 Monsters had more health than when they started the battle. They appeared to have not taken any damage in 7 rounds, which clearly shows how useful healing abilities are in battles. This is why I love healing abilities so much and use them a lot in battles. Remember, consistent healing will keep your team alive and frustrate your opponent, so I highly recommend considering including them in your lineup in battles. I also recommend watching the battle on the Battle Link so you can see how useful the healing abilities are.
All Images Taken from Splinterlands.com
Stay healthy and with love!
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@rtonline
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