Zombie Adventure (Déjà vu) - Game 57 - Day 12 (May 8, 2021)

in Stars3 years ago

Affiliate program links you may wish to take advantage of:

  • PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
  • LBRY LBRY.TV (and its new front end, Odysee), a decentralized video channel that pays you to watch videos. To claim rewards, you need to set them in the "rewards" link under your profile after making your account. To get the invitation reward from this link, click on "change inviter" and paste in @UpHill .
  • Atomic Wallet A multi-coin wallet. Under the AIRDROP tab, enter 197SDS as the PROMO CODE to get your bonus.


ZombiBanner4.png

Objective:

Stay alive and recover the Covid-19 vaccine antidote so you can (hopefully) become human again.
In this game, you must figure out how to open the safe... again!

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003 and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Scraps of paper picked up:

noteL1.png

Police turn after the players made their moves:

  • The injured trainee from zone 1 swings its baton at P7 and P12, rolls 4,3,6 and kills P7 and injures P12.
  • The injured sergeant shoots at P2, rolls 6,4,6 killing P2.
  • The injured sergeant shoots at P10 and P5, rolls 6,1,5 and (12,5,4,4,9,11,4,3,9,10) hits each once.
  • The un-injured sergeant moves S, S and shoots at Players 1,2,6, rolls 6 and hits (2) P2.
  • The trainee from zone 2 moves E, S, S.
  • Rolls for spawning zones are 1,4 so nothing and a trainee spawn.

Reminder:

Officer-in-training (T) will carry a baton (bat) = walker.
Rookie officers (R) will carry a pistol = runner.
Sergeants (S) will carry rifles = hulk.
ALL police get 3 actions per turn and can take 3 damage before they die (6 bare-handed hits).
Players re-spawn but lose their items when they die.

G57May8.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll =
Action 1:
Action 2:
Action 3:


MoreSP.jpg

Simplified Delegations to @happyme

I try to give as big a vote as I possibly can.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP

Re-claim your delegation from @happyme
Remove delegation

For more options, read the comments section for a script you can use.

Don't forget, you can promote your own posts on the #happystream !

SteemGCs.png

Sort:  
 3 years ago 

Player No. 11 (order No. 1)

Bonus roll = 17
Action 1: Use the rifle to shoot the injured trainee, roll 6 for a hit.
Action 2: Use the rifle to shoot the injured trainee, roll 2 for a miss.
Action 3: Use the rifle to shoot the injured trainee, roll 6 for a hit. Woo hoo! it is now dead!
That was good !ENGAGE 20 and deserves a !BEER and some !LUV.

Player 10
Move north, pick up note, attack officers with my weapon

 3 years ago 

Bonus roll = 7
Action 1: move N.
Action 2: pick up scrap papers 3 and 4.
Action 3: swing the bat at the injured S, roll 4 and kill it, earning a life energy.

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