Godot 4: 3D Particle Trail (tutorial)

in #godotlast year

Hi everyone! This time, we’ll take a short break from shaders and look at an equally interesting technology — particle systems in Godot 4. It's not the first time I’ve showcased something like this — for example, the fire and smoke we had here quite recently. In this tutorial, we’ll create a quite useful effect: a trail behind a moving 3D object, with the trail based on the same shape as the object itself.

Coin Marketplace

STEEM 0.04
TRX 0.32
JST 0.078
BTC 62668.59
ETH 1695.46
USDT 1.00
SBD 0.40