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RE: Second Life Psychology: Who Do We Choose To Be, When We Can Be Anything?

in #gaming7 years ago

I think I agree with everything you're saying as it applies to the real world. What's so fascinating (bewildering) to me is that it carries over to the virtual, and becomes even more extreme.

I mean, we all know those avatars don't look like their players. And here's an opportunity to get noticed for your creativity, by being anything.

But maybe what's happening is that people on Second Life who don't think they're attractive in reality see this as their chance to experience what "hot" people feel. They could free themselves from the constraints of social biology, but it's probably more satisfying to embrace those constraints, and then "win."

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Agreed!


I'd totally go with the steempunk look!I'm loving the super cool mad scientist/mechanic toolbelt and the heavy-duty trench!

(the online comic this came from is linked from the picture)

I love the Steampunk aesthetic. That comic looks pretty cool, too!

It would be fun to have a Second Life Steem meetup location, but the interface really is crazy complex - more than Discord, for sure! Still, knowing we actually had some smart people to hang out with over there...