The eu scrapped a study on how piracy affects entertainment media and games are a big part of that media.
It took them a year and a half to reveal this knowledge to the public.
The study happened in 2015 and no one had a clue it existed till right now.
One of the european leaders posted about it on a blog and right after that it went viral to all gaming and entertainment websites.
The 300 page 450,000 $$$ study concluded that the industry most impacted by piracy is the movie industry. And just films released in theatres.
They even said piracy helped out the gaming industry.
A crime against themselves
You can see the study right here.
The collective mind matters.
Above: No man sky A game promised 18 quintillion different planets
But every planet you do the same thing over and over and what was the hyped up hidden easter egg of the game???
To get to the center of the universe
You are guided to it
Not really a easter egg.
What happens when you get there
You start the game over and do it again.
A lot of people are upset with the gaming industry as of late with the casual gameplay, the unfinishing of games, the samey feeling that every sequel produces, the DLC that should be included in a game. This list goes on and on.
Modern gaming comes as a risk or a investment to people.
Piracy comes along and allows people to have a free whole trial to a game.
People do not have the money to buy things as much anymore with the global system collapsing a little everyday.
For many Piracy brings a relief to people who are suffering from a lesser quality of life.
199.99 preorder bonus for Marvel Vs Capcom Infinite
I could of also gotten this sweet bonus for 2.00$ at my local walgreens during easter time.
If I preordered this game and got this
I would ask for a refund as soon as it came in.
People are fed up with these modern inventions and they are using their wallets to determine what is acceptable or not.
As a gamer
I will not lie
I have pirated many things.
I am a digital criminal.
Lock me up
I deserve to be in prison
What the Pirate looks like right after he downloads something.
Some of the things pirated I have enjoyed
And Some of them I have hated.
Many of the things if not all I pirated I have bought.
I see a stellar product I will support the great game that a company has made.
F2P games are successful for just this one reason.
A 3rd person MOBA
They cannot trick customers.
Since the game is F2P players know that the game will either be microtransaction for different looks of a character or the game is PAY to WIN
Other wise known as if you pay money you will get better stuff than someone who is playing for free.
This is frowned upon by gamers world wide.
Why Piracy is not a big deal.
2 Different points
The gaming industry has completely changed.
It is not the 1990s anymore where you have a few games to choose from.
The market is so saturated now that you have the most generic names for games.
Most of the time if I see a game have a generic name I avoid it like the plague because I feel the game will be lesser in quality.
The industry is so saturated that games now have the most generic names
Sense of the Devil
There are so many games with names like this.
I even have a few of them in my STEAM account.
No offense to these two they are just the first two I found.
Playing Old games is still Piracy
Above: A collage of retro characters and of course some still are in play today
Digitally not Physically
It goes along with the above.
This goes in tune with the saturation.
For the first generation in gaming history
You can play all generations from the first games to something that came out yesterday.
Some gamers just play old school games because gaming is timeless and they love a game.
Others do not like the modern versions of those games and prefer the gameplay of the past.
Me included with a lot of titles.
People also want to experience the oldschool titles in new ways with romhacks or online as well
Why Piracy helps Games
Since there is such a saturation of games
Any person can find a game for themselves now.
With a smaller niche group of people looking for games
Their internet time will be dedicated to look for that game.
They will test the games out or relive the past with the old games and if they enjoy them they will mostly purchase them.
Why do we care about oldschool fans they most likely paid for a past game!
They are a tiny group.
Fixing the problem.
With this saturation the free market determines what sells and what flops.
Make a dumb game??? The internet will be on you in a second.
Make a early access game and take the money and run?????
Your reputation is ruined forever.
Make a online version of a old game.
Big corporation DMCAS it
Now big corporation looks like a bad guy and tries to squash its competition of itself.
I say the best way to logically fix this problem is for gaming to unite under one force.
Be a digital museum per say.
Let any person play any game they wish.
Let the hardcore oldschool fans preserve what they love and add additions to as they please.
Gaming companies could take the formula from past games and have a new birth of the game.
That is not fixing the problem though.
I say let everyone pirate a game. If they enjoy it they can tip whatever money they want to the developers of the game. If they truly enjoy a game they will get probably much more than a full game price from a hardcore fan.
Onto the oldschool problem
Let the tips go to the developers of the game. If there is new additions to the game then the tips should be decided between the parties the original developers and the modders.
The future of Piracy
Make a ecosystem with gaming using cryptocurrency.
Make games old and new alike go with earning crypto in a game.
DGB- and Game
I like what DGB and Game are doing and I am investing in both as time will tell what will happen with both coins.
@ackza was talking about this in a comment of mine.
Reward players for playing certain ways. Or completing monumental tasks in a game.
If it is a community based game find the ways your players play and reward them for playing in specific ways.
If a person completes a task in a game. The developer should be rewarded in crypto as well. Making the experience mutually great.
There is a problem with this logic because if you make a game to easy and the reward to great then there will be a inflation of the coin.
A way to get rid of this is to make a crypto game commission
It will be the commission's duty to make sure that the game can not be exploited in a way to make crypto. Only hard work in a game will do. Easier the task= less crypto.
Sources: 1. Dailytech.com 2. gamerant.com/No mans sky creators 3. Engadget.com/Capcom 4. Google Search for handcuffs. 5. Smite 6.Steam Backdrop Ui 7. Sense of the devil, Run Zombie food games 8. GreenHartGames 9. Game Dev Tycoon. 10. DGB wallet ui.
Well guys thank you for checking this post out.
I said I was going to get it to you guys earlier in the night but I took a long time to create this post.
With a lot of love and care I can make a post something.
Hope to see you later @sinned