Zombie Adventure - Game 17 - Day 7 (Mar. 13, 2018)
It took a while to break free of melee mode, but a few players have managed it and can now move towards their objective.
Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-17-sign-up-here
Prizes:
Everyone who plays gets daily up-votes and the winner takes the pot. NOTE that the daily up-votes will usually more than cover the entrance fee!
Winners can also print their own "survival" token using this link.
Zombie Turn after the players made their moves:
A Runner attacks P1, rolls 4, placing another damage onto Player 1! Player 1 now has 2 damage points. Who will survive?
Spawning
Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.
In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!
Player 11, Move North
Player 11 (3rd)
Moves N in the clear.
You may want to post your ad for the game in my #happystore. It is there for any sort of advertising. Think of it as a free buy & sell weekly newspaper.
Woo, okay move N! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
omg x_X I feel the end coming for me rofl.
Player 4 (4th)
Moves boldly North and runs smack into a HULK! Eyeyayai!
Oi! Crickey!
Move West. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Player 12 (1st)
Fearlessly moves west into the unknown and finds a RUNNER.
damn ! :(
Player 2 : Move West.
Player 2 (2nd)
Still tailing P12 and moves West.
Hit P6 in the noggin' !
@rollthedice
Player 9 (5th)
Clubs P6 with a roll of 5, giving P6 their first damage point.
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
woah.... my edit really messed up the bot XS
Hahaha, oh wow.
I attack the zombie of course!
But is player 10 now a zombie two? so there are two in my tile? or is there a delay before he ressurects?
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Player 1 (8th)
Kills the Runner!
The red players are dead and out of THIS game round. I will re-write the rules for the NEXT game to include zombiefied players. It wouldn't be right to change the rules part way through a game without ALL players being in agreement, especially since there is a monetary prize involved.
Gotcha! Time for me to catch up to those who got ahead!
Hit P9
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Yes. a hit.
Player 3 (6th)
Hits P9 for a 2nd damage point.
Be safe
Player 7 (7th)
Tries to be safe, but there IS NO SAFETY here! Attacks randomly and rolls a 6. 12-sided dice rolls: 10,3; so player 3 receives 1 more damage damage point raising the total to 2 points.
attack player 9
Player 6 (9th)
Attacks P9 and rolls 5, smacking a 3rd damage point onto P9 and killing them!
Nooooooooo !
I shall have my revenge !
This is exactly why NEXT game anyone who gets killed gets to come back as a zombie!
REVENGE!!!