Zombie Adventure - Game 17 - Day 10 (Mar. 16, 2018)
More dead than alive now!
Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-17-sign-up-here
Prizes:
Everyone who plays gets daily up-votes and the winner takes the pot. NOTE that the daily up-votes will usually more than cover the entrance fee!
Winners can also print their own "survival" token using this link.
Zombie Turn after the players made their moves:
A Hulk attacks P2, rolls 2, and fails to injure P2.
A Hulk moves North because it can see P2 and P11.
A Runner attacks Player 1, rolls 3 and misses it's target.
Spawning
Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.
In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!
Kill the runner!
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Player 1 (1st)
Smites the Runner with a roll of 4!
arise from the dead
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
my body twitches... decomposition has apparently set in sadness
And yes, this is a joke and not an attempt at controlling the game XP
NEXT game it will happen thusly! I can hardly wait to see how it plays out.
Move North. Hoping for a safe place !
@rollthedice
Player 12 (2nd)
Moves North again. Looks like @rollthedice is taking a break. Will it work now?
Seems not, so a manual roll gives a lousy 6! Sorry bud. You found HULK!
Winning is out of hand now ! :(
Never give up when you are so close! There are still more dark areas and the others could also find Hulks. One never knows what the dice will say.
The fact about dark area also goes for me too. :p
Failing to hit the hulk once or twice might also happen.
But you are right. I shouldn't give up hope.. :)
Let's see what fate brings me. :p
That's the spirit!
Player 2 : Attack the hulk in my square.
@rollthedice
Player 2 (3rd)
Attacks the Hulk and rolls 5 for 1 damage to the Hulk.
Move N
Player 6 (4th)
Attempts a short-cut and ventures off into the dark. Roll 4 to find a Walker.
Player 11, Move North
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Player 11 (5th)
Attempts to skirt the Hulk and moves North into the darkness just to find a Walker!
Wow.t will try to play this game.but i can't play well as like you play. go ahead