Zombie Adventure - Game 10 - Day 5 (Nov. 11, 2017)

in #gaming7 years ago

We managed to thin out the zombies a bit, but they just keep coming for us.

Objective: There is a pile of gold somewhere in the city; 4 kg to be exact! Find it and take it out of the city. Nobody knows exactly where this gold is, so you will need to hunt for it!

Players turn from day before:

(3) miniature-tiger [axe] Kills the Runner and moves West twice.
(5) happyme [torch, axe, rifle] Kills off both Walkers then searches the car and finds a rifle!
(4) rayne122 [rifle, gasoline] Attacks the hulk to the N. 3 times and puts 1 damage point on it.
(1) vanquish [x-bow, axe] Moves N. and finishes off the injured Hulk.
(2) mr-karl [pistol] Moves N. and shoots at the Hulk to the West, putting 1 damage on it.

Players can see a spreadsheet with their inventory here:

https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

Zombie Turn after the players made the above moves:

All zombies pre-existing on the board move: The injured Hulk moves to the space with player 2 in it.
Zombies spawn at spawn sites:
left rolls a 6 = Hulk.
top rolls a 4 = Walker.
right rolls a 4 = Walker.

ZombiBanner.png

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-10-sign-up-here

In addition, for this game ONLY (unless we decide we like it this way):

  • Hulks CAN be hurt by damage less than 2 points and will die by cummulative damage (this is a trial and may be reversed in future games).

Prizes:

The only legal way to get these exclusive buttons is to play the game and win.


BothButtons.png

GameNov11.png

Original zombie image used in the button obtained from https://pixabay.com/en/zombie-death-dead-day-of-the-dead-1801470/ (CC0)

In case you missed it, you can buy chain-link jewellery here using Steem!

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Move N. and help player 2 with the Hulk using my axe. If any actions remain, shoot at Walker.

Player 1

Action 1: Move N.
Action 2: use axe to attack the Hulk. Roll 5 = success! Hulk has been killed.
Action 3: Use the x-bow to shoot at the Walker to the West. Roll 2 = fail.

Dammit I was hoping I could rip that hulk apart with my bare hands.

I would need 2 Lucky hits though

Action 1 shoot west to get that Walker

Am I able to reach the Walker north west of me? If so I aim for him too

No angle-shooting. 90 degrees only.

Player 2

Action 1: Use pistol to shoot Walker to the West. Roll 3 = fail.
Action 2: Try again. Roll 6 = success! Walker is dead.
Action 3: ???

Actually, to kill a Hulk bare-handed requires 4 hits at 0.5 damage points each.

Yeah but he had 1 damage already from me. So I was hoping to macho man rip him in two

I don't know what else I could do.

LOL... yea... he did have 1 dmg. already, so would need 2 more bare-knuckle sucker punches.

Run down and see what's inside the open building?

Or go pick up an axe from the center building?

It would be like a scene in doom. Yeah I will grab an axe so

So... Action 3: move S.

Shoot at the hulk standing on the door way to the south with my rifle.
Shoot until it's dead or actions are finished.

If actions remain after the hulk is killed, then shoot at my East where there is a walker.
If it is 2 actions = 2 kill, then search the car.

Player 4

Action 1: Shoot at Hulk in doorway to the S. Roll 4 = Success! Hulk has been finished off.
Action 2: Shoot at the Walker to the E. in the spawn zone. Roll 3 = fail.
Action 3: Try again. Roll 6 = success! Walker in spawn zone is dead.

Wew !! Lucky me.. Could have been luckier though :D

State player 3's action, I don't think he is active right now :)

I will attack the door with the axe. I'll move into the first room if I can and clear out any zombies I find there.

Player 3

Action 1: Attack the door. Roll 4 and the door comes crashing down.
Rolls to see what is inside starting at the door: 6,2,2. So Hulk, nothing, nothing.
Action 2: Step into the building.
Action 3: Attack the Hulk with axe. Roll 2 = fail.

Player 5

Action 1: Using my rifle, I shoot at the Hulk standing in the doorway of the building to the South. Roll 3 = fail.
Action 2: Shoot again. Roll 4 = success. Hulk has 1 damage point on it.
Action 3: Shoot again. Roll 3 = fail.

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