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Good luck buddy :)
Its actually so cool to see who the steemit and especially d.tube community is:
Game developers, Programmers, Artists ... all in all People that i, as a game developer myself, do highly respect and also enjoy watching.
Enough of that Clickbait and Beauty sh** on youtube.

Good luck with your new team and your game, looking forward to see updates on the development of it.
I know im just a small fish for now. But you can count on my vote :)

thank you for your support. i'm gonna support you back. let's hope we all grow.
there's so many creators on steemit i love it. it's about time we have something fresh after years of youtube and facebook domination. i see you're working on an fps game. good luck with that too!

The key is not going in thinking everything is going to be like a dream ^^ i know there will be hardships, i know there will be things i may not be able to do 100% and will have to learn, even tho i'm quite competent in 3d modeling and making props / 3d models and all, the key is communication.

When i am lost on something and need a little help, or fear to make a mistake, it's just like when i was working as a mechanic or construction worker, you just ask for advice and how you could do this, or that.

It's why i'm going to also make an account on unity forums as well as posting my progress on the games we will be working on, so i can get feedback, advices, i already have some knowledge in unity, but help from communities that surely know better and are larger is a plus.

I would definately share a drink and meet up if you weren't living that far off from europe haha ^^

I am really excited too inside, it gives me new areas and i was motivated to go back to unity and Blender from looking at your videos in the first place.

I think steemit is the right place to find serious people that have an independant / indie mindset and wish to really build something and establish concrete work relationships in the long term.

hey man let's go! i have a ton of stuff to learn myself. i'm glad i discovered steem because i've been getting so inspired by everything in it. i don't have much to add because i mostly agree with what you're saying. but let's be a little conservative on our first project and i think we can do all sorts of crazy stuff with zbrush on the next one. we'll talk more on discord!

The worst experience was when we worked on an game jam organized by a museum of contemporary arts and Croatian academy of game development Machina. After a month of work on the game, the game jam got canceled few days before the winner should have been announced. We have never finished the game, but if you are interested you can check an example of music from the game, and short description of the game here. We have also edited some photographs to represent nightmares, and they served as template for filming actual nightmares of the protagonist, you can check them here if you are interested.

that's unfortunate. i've seen your photos and heard your music. it's interesting stuff. i don't see a running game tho. anyways there's literally millions of game projects in the world that don't get finished. we're really going against the odds here but i'm gonna go for it anyways. i hope you keep going too my friend. thanks for sharing your story.

Soon :) We switched to the other project after the game jam was canceled, we are now pimping up our demo for the game and it should be released in a few weeks. Yesterday we implemented music player to the demo so people can check out the soundtrack if they are not skilled enough to finish the demo. Now we have to import 2-3 more levels, hunt down the bugs and it is done.

that's some good news. i'll definitely try your game when you release it. can't wait to see it!

Good luck man withthe team. I haven't tried getting anyone together for a single project but i have commissioned our art and sound. I would like to get a little more serious with my game development in the future and take it from a hobby to making a living.

thank you. you should try getting people together even if it's for a hobby. making games is always fun. btw good luck with your dystopian nights. i'll be sure to follow up on your posts.

I hope the best for you and the team and i believe everything will work fine or at least be better than before :P
If you can try to make a game based on steemit platform, games like that have tremendous support from the community from what i have seen till now

what is a game based on steemit platform tho ?

the whole concept is up to your imagination but to be engage with the platform it may require transaction via steem and sbd or to give as rewards steem and sbd there are lot of ways. Think of it in it's top form as a game that has a real time economy based on steem. But again the possibilities are endless, for example someone made pacman and based on our scores we get to earn a small % of steem but that was mostly for fun, he didn't earn something from that game but if you search it there a couple of initiates on steemit, i have even heard of an mmorpg based on the platform!

i could have an achievement system where the leaderboard is used to direct upvotes from the playerbase to the top players. you'd have to enter your steem account name and private posting key tho, which i think is a huge hassle for most people. eventually it's more like a bot to help you on your steem journey.

i don't know how you can do it but i can answer you to the hassle thing. from what i have seen and i too shared the shame view, others don't have an issue to user their name and posting key, they have done it for dtube,dlive, steepshot and other apps so 1 more wouldn't damage them

i see your point. i'm still thinking about how i'm gonna do it, or whether i'm gonna do it at all. what you're saying is for apps which is a different experience. i have yet to see a game where you have to press ctrl+tab to go back to windows and copy paste your private key. at that point you're probably better off creating a simple game or an app that runs in your browser. i think cryptokitties is a good example.

if i'm using unity and the core gameplay is arcade/action i won't do it.

if i'm making a game where the core gameplay is in social content and blockchains then yea, integrating steem would be perfect.

check this

https://steemit.com/@steempunknet

it's a game i was talking about, it may give you some ideas

yea i see what you're saying. we're actually now planning to have some integration with steem and/or blockchains. thanks for the suggestions.

thanks man. hey i've been thinking about that a lot. but the more i think about it, i'm leaning towards creating an app that supports steem rather than a game. i'm still thinking, but a game has too much user friction to be integrated with blockchains at this point (unless i come up with something really creative of course). but to make it simple it might as well be a straight up app.

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