Research is creating new knowledge

in #game5 years ago

nextcolony.jpeg

Deliah' MIIXV, ambassador of Cruq'al and head of the interstellar research community, enters the hall in which a restless mood prevails, steps to his lectern and asks the press representatives for silence in the hall.

"Ladies and gentlemen, in today's press conference we announce some exciting news. We have found a way to use the previously unused research center," says Deliah' MIIXV.

Capacity increase

Upgrading the research center and enhancing the research skill "depots capacity increase" will have a significant influence on the capacity of the depots from now on.

The research center affects on planet level and the skill on the account level, so the skill affects all depots on all your planets. With this expansion of the capacity, we indirectly improve the bunker.


Research Center
Increase depot capacity by +2.5% per level

Research Skills
Depots Capacity Increase (+ 2.5% per level)


This and a couple of other data are now displayed directly next to the buildings to have the important information right where you need it.

Sniping of exploration

Many settlers have expressed the wish that we re-activate the sniping of Exploration. We have done this within this update.

Runes

We have also doubled the boost of the three runes. From 10%, 25% and 50% to 20%, 50% and 100%. This affects all runes. So on all already bought, activated and newly bought runes.


This update also contains several bug fixes and small optimizations.

If you have any questions, join the official Discord server or use the comments below.

Stay tuned.
NextColony

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Nice work @nextcolony 👍

Well done

Wow! Those are some nice, chunky increases for both the Depots and the Runes!!! And I read in the comments that the Research Center could do more in the future. Glad I have always given attention to that Building!

@nextcolony, It's reflecting as lot of imagination is pushed into this development. Keep up team.

Posted using Partiko Android

Great update!

Thanks for the updates.

hi sorry for my english i love your game, i found awesome that our planets and a background of different color case to locate them

re-activate the sniping of Exploration

I'm not even sure what that means... if multiple explorers explore the same square the first arrival wins?! Or can someone actually take out explorer ships with a fighting-squad?

This is exactly what I wish to know as well :)

We've answered this here.

Every tile can only be explored once. The exploration mission which reaches the tile first will get the chance to explore the field. This means that if a tile is being explored by one player with a long way, another player with a shorter way could steal the tile from the other player.

gotcha... thanks for the quick response!

Pleased with the positive changes in the game.

This post has been included in the latest edition of The Steem News - a compilation of the key news stories on the Steem blockchain.

Thanks, @pennsif! We appreciate that. (:

After 4 months of waiting - the research center is finally in good use!

Thanks for the great effort, @nextcolony :D

PS: Happy belated 4th months anniversary to NC team!

Four months already. Crazy.

Felt more like two years than four months. Space time behaves really differently.

Felt more like two years
Than four months. Space time behaves
Really differently.

                 - joebabana


I'm a bot. I detect haiku.

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