Drugwars新增训练系统后的想法

in #cn5 years ago

昨日Drugwars有了新的更新。在建筑物增加了研究中心,在招兵处增加了训练。

研究中心是用来缩短训练各项技能的时间,各个地方需要升级的太多了,时间长短感觉都不重要了。


招兵处的训练目前有10项,有增加速度、攻击、防御以及配合等。大多数训练项目每增加一级提升0.1%,个人感觉也不是那么有提升的必要,除非这个游戏能存在几十年,你把某个训练项目升级到1000级,那么你的速度可能会提升1倍,你的一个火箭筒可能相当于别人两个火箭筒的攻击力。


按照目前的这种态势,Drugwars是很难运行长久的。整个游戏太讲究投入和产出的平衡,你投的越多,那么你就是要比那些投入少的厉害、牛掰!这个从这次更新削弱酒鬼的攻击力就可以看出。本来酒鬼可以作为游戏中弱势群体的一个杀手锏的。你的军队强大,我一次性干不过你,我慢慢生产酒鬼不停的消耗你的军队和资源,看你还敢不敢老是来欺负我!

一个游戏要想长久运行下去,应该要能接纳新玩家,给新玩家成功崛起的机会!需要在游戏中增加各种随机性,不能什么都是投入资金决定!


Posted from my blog with SteemPress : http://cnstm.org/blog/2019/05/06/drugwars%e6%96%b0%e5%a2%9e%e8%ae%ad%e7%bb%83%e7%b3%bb%e7%bb%9f%e5%90%8e%e7%9a%84%e6%83%b3%e6%b3%95/

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