Computer-Generated Chess Problem 03882

in #chesslast year

Here is a 'KQBPP vs kqrrp' five-move chess construct composed autonomously by the prototype computer program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). There is no known limit to the quantity or type of compositions that can be generated.

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5k2/1rPq3P/6pr/6B1/4K3/8/8/3Q4 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.60 (Selangor, Malaysia)
Generated on 6 Oct 2022 at 5:58:14 PM
Solvability Estimate = Easy

Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a pawn and a bishop for Black's two rooks. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game.

Solution

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