Computer-Generated Chess Problem 03706

in #chess2 years ago

Here is a 'KQRB vs kqrn' mate in four chess construct composed autonomously by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

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Q5K1/8/3r2n1/4k3/3R4/7q/8/B7 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.55 (Selangor, Malaysia)
Generated on 3 Jun 2022 at 1:41:21 AM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Material is even. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. If you're bored of standard chess, though, why not try this?

Similar Chess Problems by Chesthetica: 00973, 01015, 03303, 03639.

Solution

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