Computer-Generated Chess Problem 03704

in #chess2 years ago

Take a look at this 'KQN vs kbp' mate in three chess problem generated by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS here.

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8/8/8/8/8/2N1b3/1K1kp3/Q7 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.55 (Selangor, Malaysia)
Generated on 1 Jun 2022 at 6:25:35 AM
Solvability Estimate = Moderate

Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a knight and a queen for Black's bishop and pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.

A Similar Chess Problem by Chesthetica: 00118

Solution

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