Computer-Generated Chess Problem 03679

in #chess2 years ago

A newly published and original KQ vs knp mate in three chess construct composed autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. There is no known limit to the quantity or type of compositions that can be generated.

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n7/8/8/3K4/8/7p/5Q2/7k w - - 0 1
White to Play and Mate in 3
Chesthetica v12.55 (Selangor, Malaysia)
Generated on 16 May 2022 at 5:50:21 AM
Solvability Estimate = Moderate

Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a queen for Black's knight and pawn. Did you find this one interesting or have something else to say? Leave a comment below! Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste.

Solution

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