Computer-Generated Chess Problem 03574

in #chess2 years ago

Published online for the first time, consider this KQRB vs krn chess puzzle by the program, Chesthetica, using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated.

image.png

8/8/4K3/1B2R3/5k2/1Q6/6n1/5r2 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.48 (Selangor, Malaysia)
Generated on 21 Jan 2022 at 8:23:55 PM
Solvability Estimate = Difficult

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has a bishop and a queen for Black's knight. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.

A Similar Chess Problem by Chesthetica: 02933

Solution

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