Computer-Generated Chess Problem 03482

in #chess2 years ago

Here is a new 'KQPP vs krrpp' mate in 4 chess construct composed autonomously by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

image.png

8/Q4P2/6p1/4P3/8/8/1r1p4/3r1k1K w - - 0 1
White to Play and Mate in 4
Chesthetica v12.41 (Selangor, Malaysia)
Generated on 8 Oct 2021 at 9:14:46 AM
Solvability Estimate = Difficult

Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. Okay, let me think for a minute if there's anything else to say here. Try to solve this as quickly as you can. If you like it, please share with your friends. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.

Solution

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