Computer-Generated Chess Problem 02138

in #chess7 years ago

An original 'KRRP vs knn' chess problem generated by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise take decades, centuries or even longer for human composers to think of, or to arise in a real game. You can learn more about the DSNS here.


1Rn2n2/8/8/8/2K5/8/RP6/2k5 w - - 0 1
White to Play and Mate in 5
Chesthetica v10.67 : Selangor, Malaysia
2018.6.11 5:23:43 PM
Solvability Estimate = Moderate

A seemingly earlier version of Chesthetica on a problem composed later (based on the date and time stamp) simply means that version may have been running on a different computer or operating system user account. White is significantly ahead in material. Do share and try out some of the others too. Over time, the tactics you see in these puzzles will help you improve your game.

Solution (Skip to 0:35)

Coin Marketplace

STEEM 0.04
TRX 0.32
JST 0.079
BTC 61448.88
ETH 1620.39
USDT 1.00
SBD 0.41