Computer-Generated Chess Problem 01815

in #chess6 years ago

Here is a new 'KQBNP vs kbpp' mate in 5 chess construct composed autonomously by Chesthetica using the relatively new computational creativity approach called the 'DSNS'. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

6B1/8/3b4/2N5/2Pp2pQ/8/K7/3k4 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.12.28 2:51:33 PM
Solvability Estimate = Difficult

White has a decisive material advantage in this position but the winning sequence may not be immediately clear. See if you can solve this puzzle within 30 seconds or hit pause and take your time. The solution is provided after that followed by some analysis. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can also help improve your game. By the way, if you're tired of international chess, maybe try Switch-Side Chain-Chess instead.

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