Computer-Generated Chess Problem 01814

in #chess6 years ago

Published online for the first time, consider this KRBPP vs kp four-move chess construct composed autonomously by Chesthetica using the relatively new computational creativity approach called the 'DSNS'. You can learn more about the DSNS here.

6k1/3K4/5B2/8/1R3P2/3P4/3p4/8 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 4 : 2017.12.28 10:30:01 AM
Solvability Estimate = Difficult

Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. The default solving time of 30 seconds may be too short for you if the problem is difficult so feel free to hit the pause button and solve at your own pace. Do share and try out some of the others too. Feel free to copy the position into a chess engine and discover even more variations of the solution.

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Saludos. Yo vi estas opciones:

  1. f5 Rf8
    (1... Rh7 2. Th4+ Rg8 3. Re7 d1=D 4. Th8#)
  2. Re6 d1=D 3. Tb8#

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