December ProgBlog #2: not much prog to blog :S
Most of this week has been taken up doing last second Christmas-related stuff that I'd forgotten (I'm pretty sure this is the first year I thought I better do a list for next year, in my defence it's the first time I've had to keep track of enough people to require a list), so work fell by the wayside a little bit.
I managed to start on the hair and rig the crest.
![](https://steemitimages.com/640x0/https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191213_225705.png?itok=0nnpBcL7)
Needs fine-tuning, not sure if I need more guides and more or less influence. I also don't like the fact I can't stop the guides from stretching but I can work around it. The crest is usually relaxed down similar to this and changes position depending on the person's mood. Had to switch render engine to Cycles as I wanted to use the Principled Hair BSDF and last I checked it didn't work in Eevee. The viewport is so much better now. I did turn the render settings for the viewport right down to keep things quick while working out textures.
![](https://steemitimages.com/640x0/https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191213_234451.png?itok=hNcAeqDh)
Next job is to curve guide the hair and then do the eyebrows and eyelashes, then I'll be able to do some head shots to look like I'm doing something.
Here's the node tree for the crest which is so much simpler with the Principled shader (rather than the tangled web I had using a million normal Hair BSDF shaders):
![](https://steemitimages.com/640x0/https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191213_235147.png?itok=16new5fE)
The normal hair is even simpler, just a swatch in the colour thing.
I'm that happy with how this is going I'm just going to start redoing Red after the end of year shenanigans are done and I've finished some other stuff I should probably do first.
![](https://steemitimages.com/640x0/https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/steemaroo-divider.png)
This post also appears on my blog.
Want a crowd character? If you interact frequently with me here (either on my posts or your posts or better yet both!) or on one of the linked Discord channels, all you have to do is let me know and tell me what you'd like :) It can be one of your characters (including ones you make up on the spot for this XD) or a self insert. There's a bunch of different human types to choose from, and pets/other animals are also welcome.
Thanks for looking! ^_^
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![](https://steemitimages.com/640x0/https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/2017/11/goatsig-t.png?itok=Ml3FDq7c)
The character looks cute but I can't help making the joke that, in her current state, her head looks like a toilet brush. Hope this makes you laugh and not angry ;>)
Good luck with all the Christmas prep. I'm lucky to not have to deal with that this year.
xx
Bahahahahahhahahaaaa XD The early stages of me doing anything always looks hilarious though, you should see when I'm doing the long haired characters, they look like they touched a Van de Graaf generator XD
And way back when I used to have to edge model everything and I always start from the head, there is a moment where the character bears a striking resemblance to a Pez dispenser XD
It was mostly just Christmas present stuff, and now general confusion about who's going where for what, I don't actually host anything thankfully x_x
I would love to have seen the Pez despenser look. Nostalgia, eventhough it wasn't a big thing in The Netherlands :>)
Would love to be able to show you one but sadly I can't find any of my pez dispenser screenies O_O Must have all somehow been lost in a computer shuffle :<
That must take a lot of time! Coming along.
It does, and even moreso with the amount of stuff I have to work around ^_^;
Thanks :)
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