Zombie Adventure - Game 38 - Day 25 (May 25, 2019)
A small team of adventurers head out to find the forgotten village of Goldcrest. Unfortunately, the road to the village has been blocked by several land-slides and nobody has cleared the road so our brave adventurers had to leave their vehicles behind and continue the journey on foot. They encountered many zombies along the way and managed to leave the zombies behind by scaling a nearly shear rock wall. Unfortunately, they lost most of their weapons while climbing but they did get away from the zombies and have entered Goldcrest. While searching the local newspaper building, they found a post-it note indicating that the mayor and the clergy were having a big argument.
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Narrative A platform similar to Medium.
![ZombiBanner3.png](https://steemitimages.com/DQmT51psiq85QGhqo2vgkgLiVeng8j3evixMtdusz713o3S/ZombiBanner3.png)
Objective:
Investigate the village to see if you can find any gold and look for clues about why there are so many zombies along the old road. Follow the clues to the next stage (new game board).
Inside one of the rooms of the newspaper office is a post-it note that reads: Mayor seen arguing with the Clergy.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-38-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value! This is way superior to SBI, so a good investment for ROI).
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Zombie Turn after the players made their moves:
All zombies pre-existing on the board move. A walker reaches P3. A runner and a walker reach P1,P2,P5,P9,P10.
Zombies spawn at spawn sites:
Zone 1 rolls a 5 - runner
Zone 2 rolls a 6 - hulk
Zone 3 rolls a 4 - walker
![Game38May25.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmbCZeCAUzze5Yoay4b3ftBcjkoupckC9YF34zy3U9DJJQ/Game38May25.jpg)
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
![MoreSP.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmQqv6hHaxtxBL7mJ7PfRwXcRRBX4AdTPpeJuFe5RNUc6N/MoreSP.jpg)
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.)
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5 (3rd)
Bonus roll @rolld20
Action 1: Look around carefully, evaluate situation, clean the sure grip zombie goo resistant handle of my ax, seeing the walker in front of the runner and him close to crowding the walker, take one mighty swing, closing eyes at last possible second to avoid the anticipated zombie goo flying. @rollthedice, now lets see that 5.
I think the dicebots are giving us a sign. Descriptive actions give higher points !
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Yes closed eyes and all, two down.
Action 2: Smash open that door now. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
Player 2 (2nd to move)
Bonus roll @rolld20
Action 1: Shoot the runner to our east. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Action 2 : Light up that blighter with my shotgun! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Do we need an intervention dicebot? Your addiction to 3s is concerning...
LOL
Here we need high rolls and in Darklands we need low rolls, so perhaps different dicebots for each game? Oh wait... the enemies in Darklands need high rolls, so they get the bot that rolls high. And our zombies need low rolls, so they get the low-rolling bot.
;-)
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Player 3
Bonus roll @rolld20
Action 1: Hack at the walker in my square with my new axe! @rollthedice
Stay strong! Let us know if you need any help.
Thank you! I think I'm good for now but I'll holler!
Posted using Partiko Android
Shake shake shake, you roll the 20-sided die.
You rolled a 12.
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Action 2: Try again! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Remember to clean the zombie goo off the handle of the axe. It's a little trick P5 taught me.
player 9 (4th)
Hackity hackity the Walker !
@rolltwodice
@rolld20
PS: Go vote/join the Kriptomat Minting competition !
It's got some awesome prizes !
My only request is not to vote for the guy in first place... That artwork simply must not win !! shudder
https://kriptomat.io/erc1155-minting-competition/
I tried to vote but don't know how. I clicked the heart icon and got stuck there. Seems I need to link to Facebook or Twitter and I'm not keen on using any of those.
thanks for trying 😊
Posted using Partiko Android
Done and done! Unfortunately I only voted on two pieces that had one other vote each... but hopefully someone takes down that wonky-armed surfer.
P5 already killed the walker and runner in the square, so you can either shoot the runner to the east or open the door with your successful attack @pbock.
I'll shoot the runner 😆
Posted using Partiko Android
Super... runner to the east is now deader than dead.
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 1.
Second die lands...
You rolled a 4.
Shake shake shake, you roll the 20-sided die.
You rolled a 20.
it appears the Walker... Exploded... upon impact of my axe.
![](https://steemitimages.com/0x0/https://media.giphy.com/media/xT9KVow2qtmpLPfH0Y/giphy.gif)
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Player 1 (5th)
Bonus roll @rolld20
Action 1: Player 1 considers moving east, but decides that with just 1 life-point remaining, it would be too risky UNLESS the bonus is a can't miss or an extra action, so instead skips all except if rolling the bonus mentioned.
Action 2: Probably skip.
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
Yup, skip all.
Player 10 (6th)
Bonus roll @rolld20
Action 1: Using the rifle, shoot the walker 2 spaces east. @rolltwodice
Action 2: Try again if needed, otherwise wait for the door to be opened.
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 4.
Second die lands...
You rolled a 5.
The walker has been killed.
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
Hi @happyme!
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