Zombie Adventure - Game 38 - Day 12 (May 12, 2019)
A small team of adventurers head out to find the forgotten village of Goldcrest. Unfortunately, the road to the village has been blocked by several land-slides and nobody has cleared the road so our brave adventurers had to leave their vehicles behind and continue the journey on foot. They encountered many zombies along the way and managed to leave the zombies behind by scaling a nearly shear rock wall. Unfortunately, they lost most of their weapons while climbing but they did get away from the zombies and have entered Goldcrest. While searching the local newspaper building, they found a post-it note indicating that the mayor and the clergy were having a big argument.
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Narrative A platform similar to Medium.
Objective:
Investigate the village to see if you can find any gold and look for clues about why there are so many zombies along the old road. Follow the clues to the next stage (new game board).
Inside one of the rooms of the newspaper office is a post-it note that reads: Mayor seen arguing with the Clergy.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-38-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value! This is way superior to SBI, so a good investment for ROI).
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Zombie Turn after the players made their moves:
All zombies pre-existing on the board move. The hulk attacks P1,P2,P3 & P9 rolling 1 (miss!) Another walker also reaches the group.
The found runner attacks P10 (rolls 5 inflicting 1 damage point to P10).
Zombies spawn at spawn sites:
Zone 1 rolls a 3 - walker
Zone 2 rolls a 3 - walker
Zone 3 rolls a 3 - walker
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.)
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
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For more options, read the comments section for a script you can use.
Player 3
Bonus roll @rolld20
Action 1: Attack walker!
Action 2: Attack walker! @rolltwodice
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 3.
Second die lands...
You rolled a 5.
The walker suffers 0.5 damage.
Player 10
Bonus roll @rolld20
Bash that runner....
Shake shake shake, you roll the 20-sided die.
You rolled a 12.
Action 1: Bash runner with bat. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Damn, I'm the worst.
Action 2: Bash again @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Bad luck these days,
Ok runner, just eat my brains ;)
Damn, I knew I should have stayed back, I might have been able to help.
Player 5 (4th)
Bonus roll @rolld20
Action 1: Move east
Action 2: Breakdown door to the south @rollthedice, So mr. or miss dice man how about a 1 or 2, or are you all done with them?
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
a five why a five I specifically said a one or two, not five not a runner, at least I will get a chance to use my shotgun with its no zombie goo slip proof grips, and if that fails I always have my zombie slugger, aluminum bat with solid cork core to give that little bit better bounce back second swing attempt.
Well, well... another building has been opened. Now I know the trick... ask for the opposite of what you want rolled!
Now we need to find out what's inside, so let's roll counter-clockwise starting at the door and ending in the room that's NE of the others. @rollthedice and @rolltwodice for the first 3 rooms:
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 4.
Second die lands...
You rolled a 6.
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
At the door is nothing, then a walker and hulk. @rolltwodice for the last 2 rooms...
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 4.
Second die lands...
You rolled a 3.
Another walker and walker.
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Player 9 (5th)
bash that walker, then as I believe the Hulk us die for... take a nap.
but I'm not entirely sure so just in case : @rolltwodice
bonus
@rollthedice
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
It's the d20 for the bonus!
Your axe swings through the walker with a half-point of life, killing it, then swings through and finishes off the hulk who also was barely alive with a half point of life. Great job!
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 4.
Second die lands...
You rolled a 3.
Player 2 (2nd to move)
Bonus roll @rolld20
Action 1: Shotgun the walker in Spawn Zone 1 (@rollthedice)
Slowly but surely!
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Rad!
Action 2: Punch the hulk in our square (@rollthedice)
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Killin' it!
Shake shake shake, you roll the 20-sided die.
You rolled a 5.
I love zombies. This seems to be a kind of strategy game which I really do like. I love The Walking Dead. I like that name of that place, Gold Crest. I used to play a lot of games when I was younger. Upvoted. Resteemed.
Thank-you!
I just had player 1 drop out because of time constraints. Would you like to take over the player 1 character?
I just looked at your blog page and see your average reward is 1 cent. You would actually earn more than that just spending a few minutes each day playing this game.
Can I shoot the walker in Spawn Zone 1 even though there are zombies in our square?
Absolutely yes.
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Player 1 (6th)
Bonus roll @rolld20
Action 1: Move east.
Action 2: Move east.
Shake shake shake, you roll the 20-sided die.
You rolled a 14.
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