Skyler's Potion - Game 44 - Day 34 (Nov. 11, 2019)

in #steemace5 years ago

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Narrative A platform similar to Medium.


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Objective:

Find Skyler's potion.

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-44-sign-up-here

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging

players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.

Zombie turn:

The hulk attacks P1, rolls 6 and causes 1 damage. The walker attacks P1, rolls 6 causing a 2nd damage.
All existing zombies on the board move.
Spawn zone 1 rolls a 5.
Spawn zone 2 rolls a 3.
Spawn zone 3 rolls a 2.


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You may wish to use the template below (copy, paste, edit).

### Player ()
Bonus roll @rolld20
Action 1:
Action 2:


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Simplified Delegations to @happyme

Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP

Re-claim your delegation from @happyme
Remove delegation

For more options, read the comments section for a script you can use.

Don't forget, you can promote your own posts on the #happystream !

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Player 5(5th)

Bonus roll @rolld20
Action 1:Move north
Action 2:@rollthedice, try for one of the walkers at the crossroads with the CZ550.

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

Cool one walker down and an extra Action3:@rollthedice pick up ax torch and gasoline, dropping the bat to make room.

now a question how do I make my gas and torch into a molotov will that be an action I need to do tomorrow?

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Ignore that, I forgot picking stuff up doesn't need a roll.

Just combine them before throwing the Molotov in the same action. There is no extra cost.

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

Can my rifle shoot through walls? If so, I'll shoot 12

also let's see what this 1 turned up
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

No shooting through walls. You found nothing.

I didn't find any zombies???

Posted using Partiko Android

Nope. Rolled too low to find anything.

Player 4 (4th)

Bonus roll @rolld20
Action 1:use shotgun shoot north at runner @rollthedice
Action 2:

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

man!!!
Action 2: shotgun the runner!!!!!! @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

there we go. :)

Player 11 (1st)

Bonus roll @rolld20
Action 1: Use the CZ 550 to shoot the 2 walkers, 2 spaces north. @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Action 2: Shoot the other one. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

Player 3

Bonus roll @rolld20
Action 1: Attack Runner (North) with Pistol! @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Walkers are always hit first when shooting from a distance, so you killed the walker.

Well, at least I contributed to something~

You sure did, and you have another action that you can use to contribute even more.

Action 2: Use the CZ 550 to shoot the walker 2 spaces north. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 3.

This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!

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Player 12 (3rd)

Bonus roll @rolld20
Action 1: Move north.
Action 2: Shoot the walker 2 spaces north. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 3.

Shake shake shake, you roll the 20-sided die.

You rolled a 17.

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