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RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Hi wolf. As I mentioned in the article, I dislike the Canvas Layer right now, as it can't be hidden from the editor. OR is there a way that I'm not aware of? Hence why I resort to Node2D, which is just an extension of Canvas Layer anyway.
I guess Im just confused why you would use node2d over control.
Ah I see, there isn't much in it. I personally assumed, but need to check this out now, that the control Node, which inherits from Canvas, is going to be heavier than Node2D (which also inherits direct from it), because of all the extra input handling. I ideally want to use the Canvas, but as stated, that doesn't have the visibility option.