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RE: Minecolonies & Structure Queues
Yeah, definitely, I could've compressed it at the beginning once and then cut it into pieces.
The reason I didn't do this is since I didn't want to break the code which was using this message beforehand.
The message didn't change, at all. Only the way I handle it on the serverside and the way I call it from client side.
(Calling it from server side or receiving on the client side didn't change)
I see, I guess to avoid breaking dependencies you could copy the message and then prepare it for sending, that way the whole operation is isolated from client-side processes (unless you are really constrained for computational time). Though the effort that entails is only justified by the strain the structure size imposes on bandwidth.