UE4 - Bow and Arrow Tutorial - Milord Tutorials
Hello,
In this set of videos, I wanted to just show how to create a bow an arrow system, since I didn't really see anything covering it on the Unreal Engine forums. This is a multi-part series, so bare with me!
This first video is just demonstrating what will be done in the coming series:
Now we need to setup the actual arrow component, and start forming the arching rotation of the arrow. This is done by modifying some of the properties, in our arrow component, as seen in this video.
Next we need to create the velocity of our arrow. I do this by pressing and holding the left click, which will allow us to choose how hard we need to shoot it. More in this video
Thats cool and all, but wouldn't it be great if it impaled our enemy? In this next video, I set up a very basic enemy that we use to impale, attaching our arrow mesh to the skeletal system where it hit on the enemy.
Lastly, particles makes everything seem more believable! We create some basic particles that jet off the floor, as well as blood upon impact.
I hope you enjoyed the series! You can see more playlists if you visit my YouTube channel Milord Tutorials :)
Cheers!
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