Beibi's Transformation

in #trialbycomics3 years ago

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Beibi's Transformation

I’ve been working on a graphic novel for a bit and one of the characters I’ve had to rework the most is one of the leads; he’s both a co-protagonist and partial antagonist.

A bit about Beibi (formerly named "Gene"): he’s a pop-star-level sensation, but in the dancing world. At first, I designed him super lanky — felt appropriate when thinking about dancing moves — so he’d be the complete opposite of Jesus Apollo’s shape/design. Although Beibi/Gene is supposed to be a heartthrob, initially I didn’t want to make him look like one, so I gave him a long face and big Jimmy Neutron-ish hair, along with some big ears.


As I continued working on the story, I realized the previous design was no longer working with the new designs and the new direction of the overall project. On top of that, there was another problem: he was too tall. Between his lankiness and the level of how stretched-out he was, placing him next to Jesus Apollo and other characters in full-body panels was becoming a huge problem (and mind you, they are supposed to be together a lot, so yeah…) This led me to revise the character entirely.

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I startled playing with different shapes as I reconstructed his face. Different eyes, nose positions, bone structure, no bone structure, etc… and then went on to try out different hairstyles. I liked the long/blond one, and for a moment was going to add a joke where he had a hair change, but eventually decided not to.

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As I continued to play with shapes, I came up with something like this…

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Although a slightly more cartoony approach, it finally felt right, like he belonged in this world, and I was finally happy with it.

After letting it simmer, I went back and redrew him with that design in mind and that’s when his final design happened.

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As you can see, it is extremely similar to the previous version, but with a few tweaks. I went ahead and changed his hair (the former one seemed too complicated and the new one seemed more fitting — more like what a teen idol would wear). However, his design was not the only thing that changed. With a new look I went ahead and came up with a new name: Beibi. The name isn’t a random choice; there’s actually a whole story behind it (it’s short for something else), that I’m choosing not to get into because it contains one to many spoilers. All at once, I was way more content with the character as a whole. I could picture him more organically in my head; more like a person rather than a stiff cartoon. However, I did keep one thing from the initial design…. Can you tell what that is?


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The ears. Well, kind of, as the shapes are different, but the principle is the same; I wanted him to have big ears that stuck out to the side, disrupting the somewhat harmony of his face.

What do you think? I’m still a fan of the initial design. There’s a lot of things I like about it. Yet I didn’t feel like it worked well within the story and alongside the other characters. But I suppose that’s part of the process.

Thanks for reading!


Great post! I just followed you and upvoted you! Follow me back @relsserd.

oooooooooh he's gone through quite a journey of evolution ! i like his current form <3 very cool and very friendly :D

thank you! Yeaaaaah he did. At first i wasn't so sure about the change... but then going through the process just made it feel right :D

This post was shared in the Curation Collective Discord community for curators, and upvoted and resteemed by the @c-squared community account after manual review.

thank you!

pretty cool progress and improvement in every evolution :D
i can see not just the character design improved but also your skills ^^

thanks! yeah I was preeeeetty rusty when i started. it definitely helped to actually improve on my skills as well :]

Hello @eyedrip, thank you for sharing this creative work! We just stopped by to say that you've been upvoted by the @creativecrypto magazine. The Creative Crypto is all about art on the blockchain and learning from creatives like you. Looking forward to crossing paths again soon. Steem on!