SteemQuest : Thourgh The Portal (part 3)
Welcome! to SteemQuest a RPG based board game
[New Players]
SteemQuest is an ongoing and growing RPG world here on Steem. New players are always welcome. Players can come and go as they desire, just let us know when you are leaving (say you are taking an IRL 2 week vacation) we will make sure your character is somewhere safe until you return (or Thunk may just cover you with leaves on the side of the road)
If you are New and want to join just reply to any active post with a character. I will create you a character card and add you
Here are the current rules:
https://www.dropbox.com/s/t7lwmfdigpyectl/steemquest%20core%20rules.pdf?dl=0
Here is the link to the character cards showing all your bright and shiny stuff:
https://www.dropbox.com/sh/01ge8stoy27i3x9/AABxZuReZ5NA9mGUeg1Pa47Fa?dl=0
Here is the link to the monster cards:
https://www.dropbox.com/sh/zl5inm7h6sdkvqb/AAAtSxJECcK4XW0dYnj7BEeTa?dl=0
Our Story:
The team is slowing killing Frogmen. However the giant spider has awakened it moves forward and bites the head off of a frogman that was immobilized by one of Quaid arrows, (at least it left the legs)
It also shoots a web that covers a 2x2 that hits both Pandora & Happyme.
Let’s Play
I go forward 2 and swing at the frog
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
Also I change my axe into a square shield and smash the frogman into the wall
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Quaid looks dizzy as the space-time continuum was temporarily warped... "We should not be messing with portals..." Quaid fires a grip arrow at the giant frog that is Thunkless. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 9.
And at the untangled frogman next to him. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 7.
2 hits. That's a pretty good entangle wall of bodies for now... Quaid moves NW two squares and yells, "I'll heal the dwarves! Happyme you have one job, kill that! (pointing at giant spider). a little bit closer! Pandora, kill the one on top of that rock!"
(OOC: one 4x4 fireball can take it out with one hit if you land it squarely)
Thunk feels the same dizziness. Almost like I was frozen in time for 12 hours. I thought it was a time warp having to do,with the mounted frog somehow.
omar feels a bit strange...this is like the time a eat the old chees a fund on the flooor. moving one turn....MR frog man. dual attack @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 10.
hit @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 14.
miss one more @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 8.
hit last one yuuooooo @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
Aye lads and lassies.... spiders are just the most gross thing ever! Blurgh! We get a ton of them in the mines, and I've never liked them. This one needs to be put down for good!
Shake shake shake, you roll the 20-sided die.
You rolled a 1.
Shake shake shake, you roll the 20-sided die.
You rolled a 10.
Aye... this spider is a tough one... guess I'll keep on hackin' until someone gets me a pint and a plate o' frogs legs.
Shake shake shake, you roll the 20-sided die.
You rolled a 10.
Aye, I'm not sure if he's dead... he seems to be twitchin'.. I'll have another go...
Shake shake shake, you roll the 20-sided die.
You rolled a 7.
Zur lunges forward at the nearest target swinging his mace with fury! @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 19.
1 for 3, this is rough! Zur takes a deep breath, steadies his mace and swings with a new found sturdiness not previously seen! @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 16.
You get 4 actions. So you can attack 4 times.
Attacking again Zur swings his mace with precision and focus! @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 4.
Ecstatic that I've landed a hit, Zur follows up with another swing at the nearest opponent! @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 2.
Ecstatic that I've landed a hit, Zur follows up with another swing at the nearest opponent! @rolld20
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Shake shake shake, you roll the 20-sided die.
You rolled a 12.
Ooc: Oops if I rolled too many times you'll have to ignore my last one.. I think I went 1 for 4... terrible luck!
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Actually you hit 3 out of 4 times. Good job.
I am back home from vacation and back on my own account, yay!
I saw that @happyme (tried to?) cut my free from the web but I only see one D20 roll, so I am not sure if she succeeded or whether an additional roll is required? Please let me know if I am free from my web!
If I am not free, this d20 roll will be to free myself.
if I am free, then this roll will be a to-hit roll on the nearest frogman
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
I succeed in either cutting myself free or hitting the nearest frogman
So I follow up with an(other) arrow at the frogman
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 6.
"Go back to the rock from whence you came from, putrid abominations!" yells Pandora as she notches another arrow and lets loose
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
A miss..
So now my last action
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 16.
Success would be a d20 + your strength which must beat the web target of 20.
But thanks for attempting to help with the rules. It would be really REALLY handy if all new rules were immediately copy-pasted to the rules page when they are introduced. That way new players have the full set of rules and old players need not search all over the old posts to see what has been changed or added. I was actually thinking to post my OWN rule set by compiling what I could find, but I just don't have the time to do so right now. If anyone else cares to do that, I'm sure it would help a lot. That and a spreadsheet with everyone's stats on it for easy reference.
Thanks for the reminder! I forgot about that. But apparently I'm free anyway
Welcome back
OOC: I don't see any action from yesterday's posts; what happened to my actions?
You killed 1 frogman.
OK, nice. And I guess none of the frogmen care to talk to us? Nor the key itself?
They do not appear to be talking right now.
The key appears to only translate
OH! I thought the key was actually TALKING. Now I get it... we hear the frogmen talking via the key's translation! This is getting very interesting! And the other key can talk to/for the rocks!?
@rolld20 to see if I break free of the web.
Shake shake shake, you roll the 20-sided die.
You rolled a 4.
OK, method 2: I use an arrow tip to cut through the web to set myself free and then cut Pandora free. I then cast heal on the 2 who got poisoned. @rolltwodice for the 2 cures (1 for each).
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 1.
Second die lands...
You rolled a 4.
Good! BOTH players got cured.
Omar and ET are now cured of poison.
Heal has a range of touch. So you would have to move up to them.
Good job getting out of the web. 😀
Woops! Does the first roll for trying to get out of the web count as an action?
What about cutting myself and Pandora out of the web? If those are all actions, then I only have 1 left anyway. If not, I have some actions left. I might be able to run to the poisoned ones and try heal tomorrow. Otherwise I can simply fire an arrow to use my last action for the day.
This is a really BIG spider with a really strong web. You are still stuck in the web and immobile. The spiders target is 20, you need to roll a d20 and add your strength to beat the target of 20.
Web - if a player is hit with web they can not move until they break free. They can break free from the web by rolling 1D20+strength, they must beat the web’s target number. The web can also be cut or burned. If a creature is in the web when it is burned they are also burned. A player hit with a web is considered immobile
New status effect - Immobile: a creature that is immobile can not move or attack with weapons but may use any skill using the mind trait.
You failed to see the part where I used the arrow tip to CUT us free. No dice rolls required it seems for that option since the Game Master has already confirmed that I freed myself.
You are free for now. I am revisiting how I want to handle that in the future. Remember alpha version some things don’t always work the way they will long term,
I like when we find them early on.
Yup. Always nice to discover things early on.
Thunk & the frog Thunk is riding are having a personality check to see if it is tamed.
@rolld20
Dang that roll is gonna be hard to beat... 18? Really? A frog personality check of 18? Darn frog must think he’s a prince
Here goes... @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 5.
Uh... plus 3??? Sigh... will it help if I kiss the frog?
His royal highness tells you to get the $@!@$$ off.
And starts to buck make a strength check
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
Seriously? Did you PAY the dice bot??
Ok... adding my strength of 6 to... @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 11.
The frog adds in his strength of 4 and Thunk flys off landing on Thunk’s Butt
Shake shake shake, you roll the 20-sided die.
You rolled a 18.
Thunk successfully jumps back up on the frog and has 2 actions left
Thunk quickly starts sweet talking to the frog. With a VERY screwed up look Thunk kisses the cold, clammy frog hoping it really DOES think it’s a prince. Personality check @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 19.
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 9.
The frog decides Thunk is not as heavy as Thunk looks
Thunk has tamed the giant frog 😝. Thunk pulls out the frog key. So, now what have you got to say?