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RE: NOW HIRING 3D ARTISTS!

in #steemmonsters6 years ago

Thank you for reminding me. I was going to say no rigging necessary. I will add that into the post now. Not sure what you mean by how many Polys. Meshing and size isnt a huge issue right now. Just concentrate on good proportions. The style i really prefer is something with lots of flat edges and lines. You know when the mesh forms lines like you drew something?

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Yes, thats cell shading.

So the Mesh can be posed like on the Cards and not in a t-pose if i got that right? :)
Polygons tell how detailed the surface is. If you use it to create a 3D Game you should take care to not use too much Polys / Verticies (Edges, Dots and so on).

this is dlux-sm still. :) Yes to your mesh question. use as many polys as you want as long as its not excessive. look at the other two mosters ive made on @dlux-sm. they are pretty
"polyed" or however you would say it. I will try not to overdo things but I love that style :)

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