Two Monsters "Resurrect" & "Void" power

in #steemmonsters6 years ago (edited)

Resurrect SM game icon & Void SM game icon Sources

Early matches have shown some really neat combinations and a heavy emphasis on the testers of the newly released Neutral Splinter cards as they have broadcasted some of their matches, one of which was @clove71, here you can view the link the broadcast so you can see the entirety of the matches on Saturday, September 29 (https://www.vimm.tv/@clove71). The Cocatrice dragon and Enchanted Pixie have shown their value apparent in the game testing and in the market as many people are seeing their abilities become more apparent.

For me though at a fanatic's view of it, I was pretty pumped to see the implementation of a resurrection of a monster after it was wiped out of the match. This happened in two matches that @clove71 did while using the Angel of Light card (that of course being the only card with the resurrect ability at the moment) and both times it brought back the Cocatrice oddly enough being the first monster to be eliminated (for a brief moment each time). The resurrect ability can happen once per match by the Angel of Light, and it restores your card, except it has only 1 health. That can be fairly huge of course you get the card back, but if it continues to survive it can also be healed by any healers you may have including the Angel of Light. In the match it did make somewhat of a difference as you can view them to see yourself, but the Cocatrice due to it's shiftiness in speed, dodge ability, and the flying ability makes it very elusive to attack and get a direct hit on. Also for it being a two manna card it has really done a serious job of keeping the sneaks occupied while the rest of the lineup hacks away at the other monsters on the team.


Another point the void power has shown to be a very valuable ability especially for tanks, or anything that will spend a significant amount of time in the front of the line and in cross hairs of the enemy. The void ability allows your monster to be missed partially (or completely by small 1 magic attacks) so for the Flesh Golem this is a great ability to have, as you will see a 1 magic attack is pretty much made worthless by this attribute. So unless there is a fairly big melee attacker straight across also in the first position could take valuable time bought for that Flesh Golem be taken out, in like fashion the other heavier tanks like Animated Corpse, Clay Golem, Haunted Spirit (plus the ranged Earth Epic Swamp Thing among those that also have 'Void').

The broadcasted test matches are really fun for us budding nutcase fanatics of the game like yours truly to take in and view each move, positioning of the monsters in the game, and the results of how they perform in given placements. I urge you to check out the above link and see for yourself how this small sample of the testing goes. Something you may also notice is that the cards have some different stats than previous matches. That is intentional due to the testing phase of the card stats which are not finished so be on the look out for the speed, melee, magic, range and health ratings as they may be different than what you have seen prior.

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excellent points about two features particularly that I noticed too... Very nice to see analysis like this.

Thanks for reading and commenting @davemccoy, your knowledge drop here is of course always appreciated!

I love both of these abilities - @davemccoy @cryptkeeper17 it's good to see you two outside of discord, (to be fair Crypt I recognize due to so many of my cards being purchased :) ) - Keep up the great work!

Great to see you comment and have read this @aewind, yeah every now and then I get out of the cryptkeeper17 discord bunker and sneak into steemit for a post every so often, haha. These abilities are very solid especially the anti-magic for tanks, almost a must have as I think cards with higher levels of magic attack will take off once it becomes more apparent the direct damage they can do. The resurrect is amazing and could be down the road also. Thanks for dropping in @aewind and commenting, best of luck and you too keep up the great work on all things monsters!

same here @aewind! Great to see you here too :)

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